view mayachemtools/docs/modules/html/code/Fingerprints.html @ 0:73ae111cf86f draft

Uploaded
author deepakjadmin
date Wed, 20 Jan 2016 11:55:01 -0500
parents
children
line wrap: on
line source

<html>
<head>
<title>MayaChemTools:Code:Fingerprints::Fingerprints.pm</title>
<meta http-equiv="content-type" content="text/html;charset=utf-8">
<link rel="stylesheet" type="text/css" href="../../../css/MayaChemToolsCode.css">
</head>
<body leftmargin="20" rightmargin="20" topmargin="10" bottommargin="10">
<br/>
<center>
<a href="http://www.mayachemtools.org" title="MayaChemTools Home"><img src="../../../images/MayaChemToolsLogo.gif" border="0" alt="MayaChemTools"></a>
</center>
<br/>
<pre>
<a name="package-Fingerprints::Fingerprints-"></a>   1 <span class="k">package </span><span class="i">Fingerprints::Fingerprints</span><span class="sc">;</span>
   2 <span class="c">#</span>
   3 <span class="c"># $RCSfile: Fingerprints.pm,v $</span>
   4 <span class="c"># $Date: 2015/02/28 20:48:54 $</span>
   5 <span class="c"># $Revision: 1.33 $</span>
   6 <span class="c">#</span>
   7 <span class="c"># Author: Manish Sud &lt;msud@san.rr.com&gt;</span>
   8 <span class="c">#</span>
   9 <span class="c"># Copyright (C) 2015 Manish Sud. All rights reserved.</span>
  10 <span class="c">#</span>
  11 <span class="c"># This file is part of MayaChemTools.</span>
  12 <span class="c">#</span>
  13 <span class="c"># MayaChemTools is free software; you can redistribute it and/or modify it under</span>
  14 <span class="c"># the terms of the GNU Lesser General Public License as published by the Free</span>
  15 <span class="c"># Software Foundation; either version 3 of the License, or (at your option) any</span>
  16 <span class="c"># later version.</span>
  17 <span class="c">#</span>
  18 <span class="c"># MayaChemTools is distributed in the hope that it will be useful, but without</span>
  19 <span class="c"># any warranty; without even the implied warranty of merchantability of fitness</span>
  20 <span class="c"># for a particular purpose.  See the GNU Lesser General Public License for more</span>
  21 <span class="c"># details.</span>
  22 <span class="c">#</span>
  23 <span class="c"># You should have received a copy of the GNU Lesser General Public License</span>
  24 <span class="c"># along with MayaChemTools; if not, see &lt;http://www.gnu.org/licenses/&gt; or</span>
  25 <span class="c"># write to the Free Software Foundation Inc., 59 Temple Place, Suite 330,</span>
  26 <span class="c"># Boston, MA, 02111-1307, USA.</span>
  27 <span class="c">#</span>
  28 
  29 <span class="k">use</span> <span class="w">strict</span><span class="sc">;</span>
  30 <span class="k">use</span> <span class="w">Carp</span><span class="sc">;</span>
  31 <span class="k">use</span> <span class="w">Exporter</span><span class="sc">;</span>
  32 <span class="k">use</span> <span class="w">Scalar::Util</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  33 <span class="k">use</span> <span class="w">ObjectProperty</span><span class="sc">;</span>
  34 <span class="k">use</span> <span class="w">MathUtil</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  35 <span class="k">use</span> <span class="w">TextUtil</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  36 <span class="k">use</span> <span class="w">Fingerprints::FingerprintsBitVector</span><span class="sc">;</span>
  37 <span class="k">use</span> <span class="w">Fingerprints::FingerprintsVector</span><span class="sc">;</span>
  38 
  39 <span class="k">use</span> <span class="w">vars</span> <span class="q">qw(@ISA @EXPORT @EXPORT_OK %EXPORT_TAGS)</span><span class="sc">;</span>
  40 
  41 <span class="i">@ISA</span> = <span class="q">qw(ObjectProperty Exporter)</span><span class="sc">;</span>
  42 <span class="i">@EXPORT</span> = <span class="q">qw()</span><span class="sc">;</span>
  43 <span class="i">@EXPORT_OK</span> = <span class="q">qw()</span><span class="sc">;</span>
  44 
  45 <span class="i">%EXPORT_TAGS</span> = <span class="s">(</span><span class="w">all</span>  <span class="cm">=&gt;</span> <span class="s">[</span><span class="i">@EXPORT</span><span class="cm">,</span> <span class="i">@EXPORT_OK</span><span class="s">]</span><span class="s">)</span><span class="sc">;</span>
  46 
  47 <span class="c"># Setup class variables...</span>
  48 <span class="k">my</span><span class="s">(</span><span class="i">$ClassName</span><span class="s">)</span><span class="sc">;</span>
  49 <span class="i">_InitializeClass</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  50 
  51 <span class="c"># Class constructor...</span>
<a name="new-"></a>  52 <span class="k">sub </span><span class="m">new</span> <span class="s">{</span>
  53   <span class="k">my</span><span class="s">(</span><span class="i">$Class</span><span class="cm">,</span> <span class="i">%NamesAndValues</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  54 
  55   <span class="c"># Initialize object...</span>
  56   <span class="k">my</span> <span class="i">$This</span> = <span class="s">{</span><span class="s">}</span><span class="sc">;</span>
  57   <span class="k">bless</span> <span class="i">$This</span><span class="cm">,</span> <span class="k">ref</span><span class="s">(</span><span class="i">$Class</span><span class="s">)</span> || <span class="i">$Class</span><span class="sc">;</span>
  58   <span class="i">$This</span><span class="i">-&gt;_InitializeFingerprints</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  59 
  60   <span class="i">$This</span><span class="i">-&gt;_InitializeFingerprintsProperties</span><span class="s">(</span><span class="i">%NamesAndValues</span><span class="s">)</span><span class="sc">;</span>
  61 
  62   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
  63 <span class="s">}</span>
  64 
  65 <span class="c"># Initialize object data...</span>
  66 <span class="c">#</span>
<a name="_InitializeFingerprints-"></a>  67 <span class="k">sub </span><span class="m">_InitializeFingerprints</span> <span class="s">{</span>
  68   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  69 
  70   <span class="c"># Molecule object...</span>
  71   <span class="i">$This</span>-&gt;{<span class="w">Molecule</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
  72 
  73   <span class="c"># Type of fingerprints...</span>
  74   <span class="i">$This</span>-&gt;{<span class="w">Type</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
  75 
  76   <span class="c"># Type of fingerprints vector: FingerprintsBitVector or FingerprintsVector...</span>
  77   <span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
  78 
  79   <span class="c"># Marks successful generation of fingerprints...</span>
  80   <span class="i">$This</span>-&gt;{<span class="w">FingerprintsGenerated</span>} = <span class="n">0</span><span class="sc">;</span>
  81 
  82   <span class="c"># Initialize values for FingerprintsBitVector...</span>
  83   <span class="i">_InitializeClassValuesForFingerprintsBitVector</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  84 
  85   <span class="c"># Initialize values for FingerprintsVector...</span>
  86   <span class="i">_InitializeClassValuesForFingerprintsVector</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  87 <span class="s">}</span>
  88 
  89 <span class="c"># Initialize class ...</span>
<a name="_InitializeClass-"></a>  90 <span class="k">sub </span><span class="m">_InitializeClass</span> <span class="s">{</span>
  91   <span class="c">#Class name...</span>
  92   <span class="i">$ClassName</span> = <span class="w">__PACKAGE__</span><span class="sc">;</span>
  93 <span class="s">}</span>
  94 
  95 <span class="c"># Initialize class values specific to FingerprintsBitVector...</span>
  96 <span class="c">#</span>
<a name="_InitializeClassValuesForFingerprintsBitVector-"></a>  97 <span class="k">sub </span><span class="m">_InitializeClassValuesForFingerprintsBitVector</span> <span class="s">{</span>
  98   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  99 
 100   <span class="c"># Size of FingerprintsBitVector...</span>
 101   <span class="i">$This</span>-&gt;{<span class="w">Size</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 102 
 103   <span class="c"># Min/Max sizes used for folding FingerprintsBitVector...</span>
 104   <span class="i">$This</span>-&gt;{<span class="w">MinSize</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 105   <span class="i">$This</span>-&gt;{<span class="w">MaxSize</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 106 
 107   <span class="c"># FingerprintsBitVector...</span>
 108   <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 109 <span class="s">}</span>
 110 
 111 <span class="c"># Initialize class values specific to FingerprintsVector...</span>
 112 <span class="c">#</span>
<a name="_InitializeClassValuesForFingerprintsVector-"></a> 113 <span class="k">sub </span><span class="m">_InitializeClassValuesForFingerprintsVector</span> <span class="s">{</span>
 114   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 115 
 116   <span class="c"># Types of FingerprintsVector values: OrderedNumericalValues, NumericalValues or AlphaNumericalValues.</span>
 117   <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 118 
 119   <span class="c"># Fingerprints vector...</span>
 120   <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 121 <span class="s">}</span>
 122 
 123 <span class="c"># Initialize object properties....</span>
<a name="_InitializeFingerprintsProperties-"></a> 124 <span class="k">sub </span><span class="m">_InitializeFingerprintsProperties</span> <span class="s">{</span>
 125   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">%NamesAndValues</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 126 
 127   <span class="k">my</span><span class="s">(</span><span class="i">$Name</span><span class="cm">,</span> <span class="i">$Value</span><span class="cm">,</span> <span class="i">$MethodName</span><span class="s">)</span><span class="sc">;</span>
 128   <span class="k">while</span> <span class="s">(</span><span class="s">(</span><span class="i">$Name</span><span class="cm">,</span> <span class="i">$Value</span><span class="s">)</span> = <span class="k">each</span>  <span class="i">%NamesAndValues</span><span class="s">)</span> <span class="s">{</span>
 129     <span class="i">$MethodName</span> = <span class="q">&quot;Set${Name}&quot;</span><span class="sc">;</span>
 130     <span class="i">$This</span><span class="i">-&gt;$MethodName</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span>
 131   <span class="s">}</span>
 132 
 133   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 134 <span class="s">}</span>
 135 
 136 <span class="c"># Set molecule object and make sure it&#39;s not already set...</span>
 137 <span class="c">#</span>
<a name="SetMolecule-"></a> 138 <span class="k">sub </span><span class="m">SetMolecule</span> <span class="s">{</span>
 139   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Molecule</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 140 
 141   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Molecule</span>}<span class="s">)</span> <span class="s">{</span>
 142     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetMolecule: Can&#39;t change molecule object:  It&#39;s already set...&quot;</span><span class="sc">;</span>
 143   <span class="s">}</span>
 144   <span class="i">$This</span>-&gt;{<span class="w">Molecule</span>} = <span class="i">$Molecule</span><span class="sc">;</span>
 145 
 146   <span class="c"># Weaken the reference to disable increment of reference count...</span>
 147   <span class="i">Scalar::Util::weaken</span><span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Molecule</span>}<span class="s">)</span><span class="sc">;</span>
 148 
 149   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 150 <span class="s">}</span>
 151 
 152 <span class="c"># Set type and make sure it&#39;s not already set...</span>
 153 <span class="c">#</span>
<a name="SetType-"></a> 154 <span class="k">sub </span><span class="m">SetType</span> <span class="s">{</span>
 155   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Type</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 156 
 157   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Type</span>}<span class="s">)</span> <span class="s">{</span>
 158     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetType: Can&#39;t change fingerprint type:  It&#39;s already set...&quot;</span><span class="sc">;</span>
 159   <span class="s">}</span>
 160   <span class="i">$This</span>-&gt;{<span class="w">Type</span>} = <span class="i">$Type</span><span class="sc">;</span>
 161 
 162   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 163 <span class="s">}</span>
 164 
 165 <span class="c"># Is fingerprints generation successful?</span>
 166 <span class="c">#</span>
 167 <span class="c"># Notes:</span>
 168 <span class="c">#   . The specific fingerprints generation class sets the value of FingerprinsGenerated</span>
 169 <span class="c">#     to 1 after the successful generation of fingerprints; otherwise, it&#39;s set to 0.</span>
 170 <span class="c">#</span>
<a name="IsFingerprintsGenerationSuccessful-"></a> 171 <span class="k">sub </span><span class="m">IsFingerprintsGenerationSuccessful</span> <span class="s">{</span>
 172   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 173 
 174   <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsGenerated</span>} ? <span class="n">1</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span>
 175 <span class="s">}</span>
 176 
 177 <span class="c"># Set vector type and make sure it&#39;s not already set...</span>
 178 <span class="c">#</span>
<a name="SetVectorType-"></a> 179 <span class="k">sub </span><span class="m">SetVectorType</span> <span class="s">{</span>
 180   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$VectorType</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 181 
 182   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">VectorType</span>}<span class="s">)</span> <span class="s">{</span>
 183     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetVectorType: Can&#39;t change fingerprint vector type:  It&#39;s already set...&quot;</span><span class="sc">;</span>
 184   <span class="s">}</span>
 185   <span class="k">if</span> <span class="s">(</span><span class="i">$VectorType</span> !~ <span class="q">/^(FingerprintsBitVector|FingerprintsVector)$/i</span><span class="s">)</span> <span class="s">{</span>
 186     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetVectorType: Specified value, $VectorType, for Type is not vaild. Supported types in current release of MayaChemTools: FingerprintsBitVector and FingerprintsVector...&quot;</span><span class="sc">;</span>
 187   <span class="s">}</span>
 188   <span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} = <span class="i">$VectorType</span><span class="sc">;</span>
 189 
 190   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 191 <span class="s">}</span>
 192 
 193 <span class="c">#</span>
 194 <span class="c"># Methods/functions for FingerprintsBitVector...</span>
 195 <span class="c">#</span>
 196 
 197 <span class="c"># Initialize fingerprint bit vector...</span>
<a name="_InitializeFingerprintsBitVector-"></a> 198 <span class="k">sub </span><span class="m">_InitializeFingerprintsBitVector</span> <span class="s">{</span>
 199   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 200 
 201   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} !~ <span class="q">/^FingerprintsBitVector$/i</span><span class="s">)</span> <span class="s">{</span>
 202     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;_InitializeFingerprintsBitVector: Can&#39;t initialize fingerprints bit vector: VectorType must be FingerprintsBitVector...&quot;</span><span class="sc">;</span>
 203   <span class="s">}</span>
 204 
 205   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Size</span>}<span class="s">)</span> <span class="s">{</span>
 206     <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="i">new</span> <span class="i">Fingerprints::FingerprintsBitVector</span><span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span>
 207   <span class="s">}</span>
 208   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 209 <span class="s">}</span>
 210 
 211 <span class="c"># Set size...</span>
 212 <span class="c">#</span>
<a name="SetSize-"></a> 213 <span class="k">sub </span><span class="m">SetSize</span> <span class="s">{</span>
 214   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 215 
 216   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">MinSize</span>} &amp;&amp; <span class="i">$Size</span> &lt; <span class="i">$This</span>-&gt;{<span class="w">MinSize</span>}<span class="s">)</span> <span class="s">{</span>
 217     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetSize: Fingerprint size value, $Size, is not valid :  It must be &gt;= $This-&gt;{MinSize}...&quot;</span><span class="sc">;</span>
 218   <span class="s">}</span>
 219   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">MaxSize</span>} &amp;&amp; <span class="i">$Size</span> &gt; <span class="i">$This</span>-&gt;{<span class="w">MaxSize</span>}<span class="s">)</span> <span class="s">{</span>
 220     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetSize: Fingerprint size value, $Size, is not valid:  It must be &lt;= $This-&gt;{MaxSize}...&quot;</span><span class="sc">;</span>
 221   <span class="s">}</span>
 222 
 223   <span class="i">$This</span>-&gt;{<span class="w">Size</span>} = <span class="i">$Size</span><span class="sc">;</span>
 224 
 225   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 226 <span class="s">}</span>
 227 
 228 <span class="c"># Set FingerprintsBitVector object and make sure it&#39;s not already set...</span>
 229 <span class="c">#</span>
<a name="SetFingerprintsBitVector-"></a> 230 <span class="k">sub </span><span class="m">SetFingerprintsBitVector</span> <span class="s">{</span>
 231   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$FingerprintsBitVector</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 232 
 233   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="s">)</span> <span class="s">{</span>
 234     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsBitVector: Can&#39;t change FingerprintsBitVector object:  It&#39;s already set...&quot;</span><span class="sc">;</span>
 235   <span class="s">}</span>
 236   <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="i">$FingerprintsBitVector</span><span class="sc">;</span>
 237 
 238   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 239 <span class="s">}</span>
 240 
 241 <span class="c"># Fold fingerprints by recursively reducing its size by half untill bit density is greater than or equal to</span>
 242 <span class="c"># specified bit density...</span>
 243 <span class="c">#</span>
<a name="FoldFingerprintsByBitDensity-"></a> 244 <span class="k">sub </span><span class="m">FoldFingerprintsByBitDensity</span> <span class="s">{</span>
 245   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitDensity</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 246 
 247   <span class="k">if</span> <span class="s">(</span>!<span class="s">(</span><span class="i">$BitDensity</span> &gt;= <span class="n">0</span> &amp;&amp; <span class="i">$BitDensity</span> &lt;= <span class="n">1</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
 248     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsByBitDensity: Specified bit density, $BitDensity, is not valid:  It must be &gt; 0 &amp;&amp; &lt;= 1 ...&quot;</span><span class="sc">;</span>
 249   <span class="s">}</span>
 250 
 251   <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_FoldFingerprintsBitVector</span><span class="s">(</span><span class="q">&#39;ByDensity&#39;</span><span class="cm">,</span> <span class="i">$BitDensity</span><span class="s">)</span><span class="sc">;</span>
 252 <span class="s">}</span>
 253 
 254 <span class="c"># Fold fingerprints by recursively reducing its size by half untill size is less than or equal to</span>
 255 <span class="c"># specified size...</span>
 256 <span class="c">#</span>
<a name="FoldFingerprintsBySize-"></a> 257 <span class="k">sub </span><span class="m">FoldFingerprintsBySize</span> <span class="s">{</span>
 258   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Size</span><span class="cm">,</span> <span class="i">$CheckSizeValue</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 259 
 260   <span class="k">if</span> <span class="s">(</span>!<span class="k">defined</span> <span class="i">$CheckSizeValue</span><span class="s">)</span> <span class="s">{</span>
 261     <span class="i">$CheckSizeValue</span> = <span class="n">1</span><span class="sc">;</span>
 262   <span class="s">}</span>
 263 
 264   <span class="k">if</span> <span class="s">(</span><span class="i">$CheckSizeValue</span><span class="s">)</span> <span class="s">{</span>
 265     <span class="k">if</span> <span class="s">(</span>!<span class="i">TextUtil::IsPositiveInteger</span><span class="s">(</span><span class="i">$Size</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
 266       <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsBySize: Specified size, $Size, is not valid:  It must be a positive integer&quot;</span><span class="sc">;</span>
 267     <span class="s">}</span>
 268     <span class="k">if</span> <span class="s">(</span>!<span class="s">(</span><span class="i">$Size</span> &gt;= <span class="i">$This</span>-&gt;{<span class="w">MinSize</span>} &amp;&amp; <span class="i">$Size</span> &lt; <span class="i">$This</span>-&gt;{<span class="w">Size</span>}<span class="s">)</span><span class="s">)</span> <span class="s">{</span>
 269       <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsBySize: Specified size, $Size, is not valid:  It must be greater than or equal to minimum size of $This-&gt;{MinSize} and less than current size of $This-&gt;{Size}...&quot;</span><span class="sc">;</span>
 270     <span class="s">}</span>
 271     <span class="k">if</span> <span class="s">(</span>!<span class="i">TextUtil::IsNumberPowerOfNumber</span><span class="s">(</span><span class="i">$Size</span><span class="cm">,</span> <span class="n">2</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
 272       <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsBySize: Specified size value, $Size, must be power of 2...&quot;</span><span class="sc">;</span>
 273     <span class="s">}</span>
 274   <span class="s">}</span>
 275 
 276   <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_FoldFingerprintsBitVector</span><span class="s">(</span><span class="q">&#39;BySize&#39;</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span><span class="sc">;</span>
 277 <span class="s">}</span>
 278 
 279 <span class="c"># Fold fingerprints bit vector using specified size of bit density...</span>
 280 <span class="c">#</span>
<a name="_FoldFingerprintsBitVector-"></a> 281 <span class="k">sub </span><span class="m">_FoldFingerprintsBitVector</span> <span class="s">{</span>
 282   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Mode</span><span class="cm">,</span> <span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 283 
 284   <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="s">)</span> <span class="s">{</span>
 285     <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 286   <span class="s">}</span>
 287   <span class="k">my</span><span class="s">(</span><span class="i">$FingerprintsBitVector</span><span class="cm">,</span> <span class="i">$FoldedFingerprintsBitVector</span><span class="s">)</span><span class="sc">;</span>
 288 
 289   <span class="i">$FoldedFingerprintsBitVector</span> = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 290   <span class="i">$FingerprintsBitVector</span> = <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="sc">;</span>
 291   <span class="j">MODE:</span> <span class="s">{</span>
 292     <span class="k">if</span> <span class="s">(</span><span class="i">$Mode</span> =~ <span class="q">/^BySize$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$FoldedFingerprintsBitVector</span> = <span class="i">$FingerprintsBitVector</span><span class="i">-&gt;FoldFingerprintsBitVectorBySize</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">MODE</span><span class="sc">;</span> <span class="s">}</span>
 293     <span class="k">if</span> <span class="s">(</span><span class="i">$Mode</span> =~ <span class="q">/^ByDensity$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$FoldedFingerprintsBitVector</span> = <span class="i">$FingerprintsBitVector</span><span class="i">-&gt;FoldFingerprintsBitVectorByDensity</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">MODE</span><span class="sc">;</span> <span class="s">}</span>
 294     <span class="i">$FoldedFingerprintsBitVector</span> = <span class="q">&#39;&#39;</span><span class="sc">;</span>
 295   <span class="s">}</span>
 296   <span class="k">if</span> <span class="s">(</span><span class="i">$FoldedFingerprintsBitVector</span><span class="s">)</span> <span class="s">{</span>
 297     <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="i">$FoldedFingerprintsBitVector</span><span class="sc">;</span>
 298     <span class="i">$This</span>-&gt;{<span class="w">Size</span>} = <span class="i">$FoldedFingerprintsBitVector</span><span class="i">-&gt;GetSize</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
 299   <span class="s">}</span>
 300   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 301 <span class="s">}</span>
 302 
 303 <span class="c"># Get fingerprints as a binary ascii string containing 0s and 1s...</span>
 304 <span class="c">#</span>
<a name="GetFingerprintBitsAsBinaryString-"></a> 305 <span class="k">sub </span><span class="m">GetFingerprintBitsAsBinaryString</span> <span class="s">{</span>
 306   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 307 
 308   <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_GetFingerprintBitsAsString</span><span class="s">(</span><span class="q">&#39;Binary&#39;</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span>
 309 <span class="s">}</span>
 310 
 311 <span class="c"># Get fingerprints as a hexadecimal string...</span>
 312 <span class="c">#</span>
<a name="GetFingerprintBitsAsHexadecimalString-"></a> 313 <span class="k">sub </span><span class="m">GetFingerprintBitsAsHexadecimalString</span> <span class="s">{</span>
 314   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 315 
 316   <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_GetFingerprintBitsAsString</span><span class="s">(</span><span class="q">&#39;Hexadecimal&#39;</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span>
 317 <span class="s">}</span>
 318 
 319 <span class="c"># Get fingerprints as a raw binary string containing packed bit values for each</span>
 320 <span class="c"># byte...</span>
 321 <span class="c">#</span>
<a name="GetFingerprintBitsAsRawBinaryString-"></a> 322 <span class="k">sub </span><span class="m">GetFingerprintBitsAsRawBinaryString</span> <span class="s">{</span>
 323   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 324 
 325   <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_GetFingerprintBitsAsString</span><span class="s">(</span><span class="q">&#39;RawBinary&#39;</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span>
 326 <span class="s">}</span>
 327 
 328 <span class="c"># Get fingerprint bits as a string...</span>
 329 <span class="c">#</span>
<a name="_GetFingerprintBitsAsString-"></a> 330 <span class="k">sub </span><span class="m">_GetFingerprintBitsAsString</span> <span class="s">{</span>
 331   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Format</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 332 
 333   <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="s">)</span> <span class="s">{</span>
 334     <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
 335   <span class="s">}</span>
 336   <span class="j">FORMAT :</span> <span class="s">{</span>
 337     <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Binary|Bin|BinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="i">-&gt;GetBitsAsBinaryString</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span>
 338     <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Hexadecimal|Hex|HexadecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="i">-&gt;GetBitsAsHexadecimalString</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span>
 339     <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(RawBinary|RawBin|RawBinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="i">-&gt;GetBitsAsRawBinaryString</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span>
 340     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;_GetFingerprintBitsAsString: Specified bit vector string format, $Format, is not supported. Value values: Binary, Bin, BinaryString, Hexdecimal, Hex, HexadecimalString, RawBinary, RawBin, RawBinaryString...&quot;</span><span class="sc">;</span>
 341   <span class="s">}</span>
 342   <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
 343 <span class="s">}</span>
 344 
 345 <span class="c">#</span>
 346 <span class="c"># Methods/functions for FingerprintsVector...</span>
 347 <span class="c">#</span>
 348 
 349 <span class="c"># Initialize fingerprint vector...</span>
<a name="_InitializeFingerprintsVector-"></a> 350 <span class="k">sub </span><span class="m">_InitializeFingerprintsVector</span> <span class="s">{</span>
 351   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 352 
 353   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} !~ <span class="q">/^FingerprintsVector$/i</span><span class="s">)</span> <span class="s">{</span>
 354     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;_InitializeFingerprintsVector: Can&#39;t initialize fingerprints vector: VectorType must be FingerprintsVector...&quot;</span><span class="sc">;</span>
 355   <span class="s">}</span>
 356 
 357   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>}<span class="s">)</span> <span class="s">{</span>
 358     <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>} = <span class="i">new</span> <span class="i">Fingerprints::FingerprintsVector</span><span class="s">(</span><span class="q">&#39;Type&#39;</span> <span class="cm">=&gt;</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>}<span class="s">)</span><span class="sc">;</span>
 359   <span class="s">}</span>
 360   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 361 <span class="s">}</span>
 362 
 363 <span class="c"># Set FingerprintsVector object and make sure it&#39;s not already set...</span>
 364 <span class="c">#</span>
<a name="SetFingerprintsVector-"></a> 365 <span class="k">sub </span><span class="m">SetFingerprintsVector</span> <span class="s">{</span>
 366   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$FingerprintsVector</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 367 
 368   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="s">)</span> <span class="s">{</span>
 369     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsVector: Can&#39;t change FingerprintsVector object:  It&#39;s already set...&quot;</span><span class="sc">;</span>
 370   <span class="s">}</span>
 371   <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>} = <span class="i">$FingerprintsVector</span><span class="sc">;</span>
 372 
 373   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 374 <span class="s">}</span>
 375 
 376 <span class="c"># Types of FingerprintsVector values: OrderedNumericalValues, NumericalValues or AlphaNumericalValues.</span>
 377 <span class="c">#</span>
<a name="SetFingerprintsVectorType-"></a> 378 <span class="k">sub </span><span class="m">SetFingerprintsVectorType</span> <span class="s">{</span>
 379   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$FingerprintsVectorType</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 380 
 381   <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>}<span class="s">)</span> <span class="s">{</span>
 382     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsVector: Can&#39;t change FingerprintsVectorType:  It&#39;s already set...&quot;</span><span class="sc">;</span>
 383   <span class="s">}</span>
 384   <span class="k">if</span> <span class="s">(</span><span class="i">$FingerprintsVectorType</span> !~ <span class="q">/^(OrderedNumericalValues|NumericalValues|AlphaNumericalValues)$/i</span><span class="s">)</span> <span class="s">{</span>
 385     <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsVectorType: Specified value, $FingerprintsVectorType, for Type is not vaild. Supported types in current release of MayaChemTools: OrderedNumericalValues, NumericalValues or AlphaNumericalValues&quot;</span><span class="sc">;</span>
 386   <span class="s">}</span>
 387   <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>} = <span class="i">$FingerprintsVectorType</span><span class="sc">;</span>
 388 
 389   <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
 390 <span class="s">}</span>
 391 
 392 <span class="c"># Get fingerprints vector values as an array or reference to an array...</span>
 393 <span class="c">#</span>
<a name="GetFingerprintsVectorValues-"></a> 394 <span class="k">sub </span><span class="m">GetFingerprintsVectorValues</span> <span class="s">{</span>
 395   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 396 
 397   <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="s">)</span> <span class="s">{</span>
 398     <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
 399   <span class="s">}</span>
 400   <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="i">-&gt;GetValues</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
 401 <span class="s">}</span>
 402 
 403 <span class="c"># Get fingerprints vector value IDs as an array or reference to an array...</span>
 404 <span class="c">#</span>
<a name="GetFingerprintsVectorValueIDs-"></a> 405 <span class="k">sub </span><span class="m">GetFingerprintsVectorValueIDs</span> <span class="s">{</span>
 406   <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 407 
 408   <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="s">)</span> <span class="s">{</span>
 409     <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
 410   <span class="s">}</span>
 411   <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="i">-&gt;GetValueIDs</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
 412 <span class="s">}</span>
 413 
<a name="EOF-"></a></pre>
<p>&nbsp;</p>
<br />
<center>
<img src="../../../images/h2o2.png">
</center>
</body>
</html>