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14 <a name="package-Fingerprints::Fingerprints-"></a> 1 <span class="k">package </span><span class="i">Fingerprints::Fingerprints</span><span class="sc">;</span>
15 2 <span class="c">#</span>
16 3 <span class="c"># $RCSfile: Fingerprints.pm,v $</span>
17 4 <span class="c"># $Date: 2015/02/28 20:48:54 $</span>
18 5 <span class="c"># $Revision: 1.33 $</span>
19 6 <span class="c">#</span>
20 7 <span class="c"># Author: Manish Sud &lt;msud@san.rr.com&gt;</span>
21 8 <span class="c">#</span>
22 9 <span class="c"># Copyright (C) 2015 Manish Sud. All rights reserved.</span>
23 10 <span class="c">#</span>
24 11 <span class="c"># This file is part of MayaChemTools.</span>
25 12 <span class="c">#</span>
26 13 <span class="c"># MayaChemTools is free software; you can redistribute it and/or modify it under</span>
27 14 <span class="c"># the terms of the GNU Lesser General Public License as published by the Free</span>
28 15 <span class="c"># Software Foundation; either version 3 of the License, or (at your option) any</span>
29 16 <span class="c"># later version.</span>
30 17 <span class="c">#</span>
31 18 <span class="c"># MayaChemTools is distributed in the hope that it will be useful, but without</span>
32 19 <span class="c"># any warranty; without even the implied warranty of merchantability of fitness</span>
33 20 <span class="c"># for a particular purpose. See the GNU Lesser General Public License for more</span>
34 21 <span class="c"># details.</span>
35 22 <span class="c">#</span>
36 23 <span class="c"># You should have received a copy of the GNU Lesser General Public License</span>
37 24 <span class="c"># along with MayaChemTools; if not, see &lt;http://www.gnu.org/licenses/&gt; or</span>
38 25 <span class="c"># write to the Free Software Foundation Inc., 59 Temple Place, Suite 330,</span>
39 26 <span class="c"># Boston, MA, 02111-1307, USA.</span>
40 27 <span class="c">#</span>
41 28
42 29 <span class="k">use</span> <span class="w">strict</span><span class="sc">;</span>
43 30 <span class="k">use</span> <span class="w">Carp</span><span class="sc">;</span>
44 31 <span class="k">use</span> <span class="w">Exporter</span><span class="sc">;</span>
45 32 <span class="k">use</span> <span class="w">Scalar::Util</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
46 33 <span class="k">use</span> <span class="w">ObjectProperty</span><span class="sc">;</span>
47 34 <span class="k">use</span> <span class="w">MathUtil</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
48 35 <span class="k">use</span> <span class="w">TextUtil</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
49 36 <span class="k">use</span> <span class="w">Fingerprints::FingerprintsBitVector</span><span class="sc">;</span>
50 37 <span class="k">use</span> <span class="w">Fingerprints::FingerprintsVector</span><span class="sc">;</span>
51 38
52 39 <span class="k">use</span> <span class="w">vars</span> <span class="q">qw(@ISA @EXPORT @EXPORT_OK %EXPORT_TAGS)</span><span class="sc">;</span>
53 40
54 41 <span class="i">@ISA</span> = <span class="q">qw(ObjectProperty Exporter)</span><span class="sc">;</span>
55 42 <span class="i">@EXPORT</span> = <span class="q">qw()</span><span class="sc">;</span>
56 43 <span class="i">@EXPORT_OK</span> = <span class="q">qw()</span><span class="sc">;</span>
57 44
58 45 <span class="i">%EXPORT_TAGS</span> = <span class="s">(</span><span class="w">all</span> <span class="cm">=&gt;</span> <span class="s">[</span><span class="i">@EXPORT</span><span class="cm">,</span> <span class="i">@EXPORT_OK</span><span class="s">]</span><span class="s">)</span><span class="sc">;</span>
59 46
60 47 <span class="c"># Setup class variables...</span>
61 48 <span class="k">my</span><span class="s">(</span><span class="i">$ClassName</span><span class="s">)</span><span class="sc">;</span>
62 49 <span class="i">_InitializeClass</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
63 50
64 51 <span class="c"># Class constructor...</span>
65 <a name="new-"></a> 52 <span class="k">sub </span><span class="m">new</span> <span class="s">{</span>
66 53 <span class="k">my</span><span class="s">(</span><span class="i">$Class</span><span class="cm">,</span> <span class="i">%NamesAndValues</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
67 54
68 55 <span class="c"># Initialize object...</span>
69 56 <span class="k">my</span> <span class="i">$This</span> = <span class="s">{</span><span class="s">}</span><span class="sc">;</span>
70 57 <span class="k">bless</span> <span class="i">$This</span><span class="cm">,</span> <span class="k">ref</span><span class="s">(</span><span class="i">$Class</span><span class="s">)</span> || <span class="i">$Class</span><span class="sc">;</span>
71 58 <span class="i">$This</span><span class="i">-&gt;_InitializeFingerprints</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
72 59
73 60 <span class="i">$This</span><span class="i">-&gt;_InitializeFingerprintsProperties</span><span class="s">(</span><span class="i">%NamesAndValues</span><span class="s">)</span><span class="sc">;</span>
74 61
75 62 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
76 63 <span class="s">}</span>
77 64
78 65 <span class="c"># Initialize object data...</span>
79 66 <span class="c">#</span>
80 <a name="_InitializeFingerprints-"></a> 67 <span class="k">sub </span><span class="m">_InitializeFingerprints</span> <span class="s">{</span>
81 68 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
82 69
83 70 <span class="c"># Molecule object...</span>
84 71 <span class="i">$This</span>-&gt;{<span class="w">Molecule</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
85 72
86 73 <span class="c"># Type of fingerprints...</span>
87 74 <span class="i">$This</span>-&gt;{<span class="w">Type</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
88 75
89 76 <span class="c"># Type of fingerprints vector: FingerprintsBitVector or FingerprintsVector...</span>
90 77 <span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
91 78
92 79 <span class="c"># Marks successful generation of fingerprints...</span>
93 80 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsGenerated</span>} = <span class="n">0</span><span class="sc">;</span>
94 81
95 82 <span class="c"># Initialize values for FingerprintsBitVector...</span>
96 83 <span class="i">_InitializeClassValuesForFingerprintsBitVector</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
97 84
98 85 <span class="c"># Initialize values for FingerprintsVector...</span>
99 86 <span class="i">_InitializeClassValuesForFingerprintsVector</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
100 87 <span class="s">}</span>
101 88
102 89 <span class="c"># Initialize class ...</span>
103 <a name="_InitializeClass-"></a> 90 <span class="k">sub </span><span class="m">_InitializeClass</span> <span class="s">{</span>
104 91 <span class="c">#Class name...</span>
105 92 <span class="i">$ClassName</span> = <span class="w">__PACKAGE__</span><span class="sc">;</span>
106 93 <span class="s">}</span>
107 94
108 95 <span class="c"># Initialize class values specific to FingerprintsBitVector...</span>
109 96 <span class="c">#</span>
110 <a name="_InitializeClassValuesForFingerprintsBitVector-"></a> 97 <span class="k">sub </span><span class="m">_InitializeClassValuesForFingerprintsBitVector</span> <span class="s">{</span>
111 98 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
112 99
113 100 <span class="c"># Size of FingerprintsBitVector...</span>
114 101 <span class="i">$This</span>-&gt;{<span class="w">Size</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
115 102
116 103 <span class="c"># Min/Max sizes used for folding FingerprintsBitVector...</span>
117 104 <span class="i">$This</span>-&gt;{<span class="w">MinSize</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
118 105 <span class="i">$This</span>-&gt;{<span class="w">MaxSize</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
119 106
120 107 <span class="c"># FingerprintsBitVector...</span>
121 108 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
122 109 <span class="s">}</span>
123 110
124 111 <span class="c"># Initialize class values specific to FingerprintsVector...</span>
125 112 <span class="c">#</span>
126 <a name="_InitializeClassValuesForFingerprintsVector-"></a> 113 <span class="k">sub </span><span class="m">_InitializeClassValuesForFingerprintsVector</span> <span class="s">{</span>
127 114 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
128 115
129 116 <span class="c"># Types of FingerprintsVector values: OrderedNumericalValues, NumericalValues or AlphaNumericalValues.</span>
130 117 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
131 118
132 119 <span class="c"># Fingerprints vector...</span>
133 120 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>} = <span class="q">&#39;&#39;</span><span class="sc">;</span>
134 121 <span class="s">}</span>
135 122
136 123 <span class="c"># Initialize object properties....</span>
137 <a name="_InitializeFingerprintsProperties-"></a> 124 <span class="k">sub </span><span class="m">_InitializeFingerprintsProperties</span> <span class="s">{</span>
138 125 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">%NamesAndValues</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
139 126
140 127 <span class="k">my</span><span class="s">(</span><span class="i">$Name</span><span class="cm">,</span> <span class="i">$Value</span><span class="cm">,</span> <span class="i">$MethodName</span><span class="s">)</span><span class="sc">;</span>
141 128 <span class="k">while</span> <span class="s">(</span><span class="s">(</span><span class="i">$Name</span><span class="cm">,</span> <span class="i">$Value</span><span class="s">)</span> = <span class="k">each</span> <span class="i">%NamesAndValues</span><span class="s">)</span> <span class="s">{</span>
142 129 <span class="i">$MethodName</span> = <span class="q">&quot;Set${Name}&quot;</span><span class="sc">;</span>
143 130 <span class="i">$This</span><span class="i">-&gt;$MethodName</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span>
144 131 <span class="s">}</span>
145 132
146 133 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
147 134 <span class="s">}</span>
148 135
149 136 <span class="c"># Set molecule object and make sure it&#39;s not already set...</span>
150 137 <span class="c">#</span>
151 <a name="SetMolecule-"></a> 138 <span class="k">sub </span><span class="m">SetMolecule</span> <span class="s">{</span>
152 139 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Molecule</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
153 140
154 141 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Molecule</span>}<span class="s">)</span> <span class="s">{</span>
155 142 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetMolecule: Can&#39;t change molecule object: It&#39;s already set...&quot;</span><span class="sc">;</span>
156 143 <span class="s">}</span>
157 144 <span class="i">$This</span>-&gt;{<span class="w">Molecule</span>} = <span class="i">$Molecule</span><span class="sc">;</span>
158 145
159 146 <span class="c"># Weaken the reference to disable increment of reference count...</span>
160 147 <span class="i">Scalar::Util::weaken</span><span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Molecule</span>}<span class="s">)</span><span class="sc">;</span>
161 148
162 149 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
163 150 <span class="s">}</span>
164 151
165 152 <span class="c"># Set type and make sure it&#39;s not already set...</span>
166 153 <span class="c">#</span>
167 <a name="SetType-"></a> 154 <span class="k">sub </span><span class="m">SetType</span> <span class="s">{</span>
168 155 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Type</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
169 156
170 157 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Type</span>}<span class="s">)</span> <span class="s">{</span>
171 158 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetType: Can&#39;t change fingerprint type: It&#39;s already set...&quot;</span><span class="sc">;</span>
172 159 <span class="s">}</span>
173 160 <span class="i">$This</span>-&gt;{<span class="w">Type</span>} = <span class="i">$Type</span><span class="sc">;</span>
174 161
175 162 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
176 163 <span class="s">}</span>
177 164
178 165 <span class="c"># Is fingerprints generation successful?</span>
179 166 <span class="c">#</span>
180 167 <span class="c"># Notes:</span>
181 168 <span class="c"># . The specific fingerprints generation class sets the value of FingerprinsGenerated</span>
182 169 <span class="c"># to 1 after the successful generation of fingerprints; otherwise, it&#39;s set to 0.</span>
183 170 <span class="c">#</span>
184 <a name="IsFingerprintsGenerationSuccessful-"></a> 171 <span class="k">sub </span><span class="m">IsFingerprintsGenerationSuccessful</span> <span class="s">{</span>
185 172 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
186 173
187 174 <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsGenerated</span>} ? <span class="n">1</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span>
188 175 <span class="s">}</span>
189 176
190 177 <span class="c"># Set vector type and make sure it&#39;s not already set...</span>
191 178 <span class="c">#</span>
192 <a name="SetVectorType-"></a> 179 <span class="k">sub </span><span class="m">SetVectorType</span> <span class="s">{</span>
193 180 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$VectorType</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
194 181
195 182 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">VectorType</span>}<span class="s">)</span> <span class="s">{</span>
196 183 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetVectorType: Can&#39;t change fingerprint vector type: It&#39;s already set...&quot;</span><span class="sc">;</span>
197 184 <span class="s">}</span>
198 185 <span class="k">if</span> <span class="s">(</span><span class="i">$VectorType</span> !~ <span class="q">/^(FingerprintsBitVector|FingerprintsVector)$/i</span><span class="s">)</span> <span class="s">{</span>
199 186 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetVectorType: Specified value, $VectorType, for Type is not vaild. Supported types in current release of MayaChemTools: FingerprintsBitVector and FingerprintsVector...&quot;</span><span class="sc">;</span>
200 187 <span class="s">}</span>
201 188 <span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} = <span class="i">$VectorType</span><span class="sc">;</span>
202 189
203 190 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
204 191 <span class="s">}</span>
205 192
206 193 <span class="c">#</span>
207 194 <span class="c"># Methods/functions for FingerprintsBitVector...</span>
208 195 <span class="c">#</span>
209 196
210 197 <span class="c"># Initialize fingerprint bit vector...</span>
211 <a name="_InitializeFingerprintsBitVector-"></a> 198 <span class="k">sub </span><span class="m">_InitializeFingerprintsBitVector</span> <span class="s">{</span>
212 199 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
213 200
214 201 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} !~ <span class="q">/^FingerprintsBitVector$/i</span><span class="s">)</span> <span class="s">{</span>
215 202 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;_InitializeFingerprintsBitVector: Can&#39;t initialize fingerprints bit vector: VectorType must be FingerprintsBitVector...&quot;</span><span class="sc">;</span>
216 203 <span class="s">}</span>
217 204
218 205 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Size</span>}<span class="s">)</span> <span class="s">{</span>
219 206 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="i">new</span> <span class="i">Fingerprints::FingerprintsBitVector</span><span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span>
220 207 <span class="s">}</span>
221 208 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
222 209 <span class="s">}</span>
223 210
224 211 <span class="c"># Set size...</span>
225 212 <span class="c">#</span>
226 <a name="SetSize-"></a> 213 <span class="k">sub </span><span class="m">SetSize</span> <span class="s">{</span>
227 214 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
228 215
229 216 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">MinSize</span>} &amp;&amp; <span class="i">$Size</span> &lt; <span class="i">$This</span>-&gt;{<span class="w">MinSize</span>}<span class="s">)</span> <span class="s">{</span>
230 217 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetSize: Fingerprint size value, $Size, is not valid : It must be &gt;= $This-&gt;{MinSize}...&quot;</span><span class="sc">;</span>
231 218 <span class="s">}</span>
232 219 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">MaxSize</span>} &amp;&amp; <span class="i">$Size</span> &gt; <span class="i">$This</span>-&gt;{<span class="w">MaxSize</span>}<span class="s">)</span> <span class="s">{</span>
233 220 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetSize: Fingerprint size value, $Size, is not valid: It must be &lt;= $This-&gt;{MaxSize}...&quot;</span><span class="sc">;</span>
234 221 <span class="s">}</span>
235 222
236 223 <span class="i">$This</span>-&gt;{<span class="w">Size</span>} = <span class="i">$Size</span><span class="sc">;</span>
237 224
238 225 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
239 226 <span class="s">}</span>
240 227
241 228 <span class="c"># Set FingerprintsBitVector object and make sure it&#39;s not already set...</span>
242 229 <span class="c">#</span>
243 <a name="SetFingerprintsBitVector-"></a> 230 <span class="k">sub </span><span class="m">SetFingerprintsBitVector</span> <span class="s">{</span>
244 231 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$FingerprintsBitVector</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
245 232
246 233 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="s">)</span> <span class="s">{</span>
247 234 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsBitVector: Can&#39;t change FingerprintsBitVector object: It&#39;s already set...&quot;</span><span class="sc">;</span>
248 235 <span class="s">}</span>
249 236 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="i">$FingerprintsBitVector</span><span class="sc">;</span>
250 237
251 238 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
252 239 <span class="s">}</span>
253 240
254 241 <span class="c"># Fold fingerprints by recursively reducing its size by half untill bit density is greater than or equal to</span>
255 242 <span class="c"># specified bit density...</span>
256 243 <span class="c">#</span>
257 <a name="FoldFingerprintsByBitDensity-"></a> 244 <span class="k">sub </span><span class="m">FoldFingerprintsByBitDensity</span> <span class="s">{</span>
258 245 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitDensity</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
259 246
260 247 <span class="k">if</span> <span class="s">(</span>!<span class="s">(</span><span class="i">$BitDensity</span> &gt;= <span class="n">0</span> &amp;&amp; <span class="i">$BitDensity</span> &lt;= <span class="n">1</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
261 248 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsByBitDensity: Specified bit density, $BitDensity, is not valid: It must be &gt; 0 &amp;&amp; &lt;= 1 ...&quot;</span><span class="sc">;</span>
262 249 <span class="s">}</span>
263 250
264 251 <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_FoldFingerprintsBitVector</span><span class="s">(</span><span class="q">&#39;ByDensity&#39;</span><span class="cm">,</span> <span class="i">$BitDensity</span><span class="s">)</span><span class="sc">;</span>
265 252 <span class="s">}</span>
266 253
267 254 <span class="c"># Fold fingerprints by recursively reducing its size by half untill size is less than or equal to</span>
268 255 <span class="c"># specified size...</span>
269 256 <span class="c">#</span>
270 <a name="FoldFingerprintsBySize-"></a> 257 <span class="k">sub </span><span class="m">FoldFingerprintsBySize</span> <span class="s">{</span>
271 258 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Size</span><span class="cm">,</span> <span class="i">$CheckSizeValue</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
272 259
273 260 <span class="k">if</span> <span class="s">(</span>!<span class="k">defined</span> <span class="i">$CheckSizeValue</span><span class="s">)</span> <span class="s">{</span>
274 261 <span class="i">$CheckSizeValue</span> = <span class="n">1</span><span class="sc">;</span>
275 262 <span class="s">}</span>
276 263
277 264 <span class="k">if</span> <span class="s">(</span><span class="i">$CheckSizeValue</span><span class="s">)</span> <span class="s">{</span>
278 265 <span class="k">if</span> <span class="s">(</span>!<span class="i">TextUtil::IsPositiveInteger</span><span class="s">(</span><span class="i">$Size</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
279 266 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsBySize: Specified size, $Size, is not valid: It must be a positive integer&quot;</span><span class="sc">;</span>
280 267 <span class="s">}</span>
281 268 <span class="k">if</span> <span class="s">(</span>!<span class="s">(</span><span class="i">$Size</span> &gt;= <span class="i">$This</span>-&gt;{<span class="w">MinSize</span>} &amp;&amp; <span class="i">$Size</span> &lt; <span class="i">$This</span>-&gt;{<span class="w">Size</span>}<span class="s">)</span><span class="s">)</span> <span class="s">{</span>
282 269 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsBySize: Specified size, $Size, is not valid: It must be greater than or equal to minimum size of $This-&gt;{MinSize} and less than current size of $This-&gt;{Size}...&quot;</span><span class="sc">;</span>
283 270 <span class="s">}</span>
284 271 <span class="k">if</span> <span class="s">(</span>!<span class="i">TextUtil::IsNumberPowerOfNumber</span><span class="s">(</span><span class="i">$Size</span><span class="cm">,</span> <span class="n">2</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
285 272 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;FoldFingerprintsBySize: Specified size value, $Size, must be power of 2...&quot;</span><span class="sc">;</span>
286 273 <span class="s">}</span>
287 274 <span class="s">}</span>
288 275
289 276 <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_FoldFingerprintsBitVector</span><span class="s">(</span><span class="q">&#39;BySize&#39;</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span><span class="sc">;</span>
290 277 <span class="s">}</span>
291 278
292 279 <span class="c"># Fold fingerprints bit vector using specified size of bit density...</span>
293 280 <span class="c">#</span>
294 <a name="_FoldFingerprintsBitVector-"></a> 281 <span class="k">sub </span><span class="m">_FoldFingerprintsBitVector</span> <span class="s">{</span>
295 282 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Mode</span><span class="cm">,</span> <span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
296 283
297 284 <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="s">)</span> <span class="s">{</span>
298 285 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
299 286 <span class="s">}</span>
300 287 <span class="k">my</span><span class="s">(</span><span class="i">$FingerprintsBitVector</span><span class="cm">,</span> <span class="i">$FoldedFingerprintsBitVector</span><span class="s">)</span><span class="sc">;</span>
301 288
302 289 <span class="i">$FoldedFingerprintsBitVector</span> = <span class="q">&#39;&#39;</span><span class="sc">;</span>
303 290 <span class="i">$FingerprintsBitVector</span> = <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="sc">;</span>
304 291 <span class="j">MODE:</span> <span class="s">{</span>
305 292 <span class="k">if</span> <span class="s">(</span><span class="i">$Mode</span> =~ <span class="q">/^BySize$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$FoldedFingerprintsBitVector</span> = <span class="i">$FingerprintsBitVector</span><span class="i">-&gt;FoldFingerprintsBitVectorBySize</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">MODE</span><span class="sc">;</span> <span class="s">}</span>
306 293 <span class="k">if</span> <span class="s">(</span><span class="i">$Mode</span> =~ <span class="q">/^ByDensity$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$FoldedFingerprintsBitVector</span> = <span class="i">$FingerprintsBitVector</span><span class="i">-&gt;FoldFingerprintsBitVectorByDensity</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">MODE</span><span class="sc">;</span> <span class="s">}</span>
307 294 <span class="i">$FoldedFingerprintsBitVector</span> = <span class="q">&#39;&#39;</span><span class="sc">;</span>
308 295 <span class="s">}</span>
309 296 <span class="k">if</span> <span class="s">(</span><span class="i">$FoldedFingerprintsBitVector</span><span class="s">)</span> <span class="s">{</span>
310 297 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>} = <span class="i">$FoldedFingerprintsBitVector</span><span class="sc">;</span>
311 298 <span class="i">$This</span>-&gt;{<span class="w">Size</span>} = <span class="i">$FoldedFingerprintsBitVector</span><span class="i">-&gt;GetSize</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
312 299 <span class="s">}</span>
313 300 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
314 301 <span class="s">}</span>
315 302
316 303 <span class="c"># Get fingerprints as a binary ascii string containing 0s and 1s...</span>
317 304 <span class="c">#</span>
318 <a name="GetFingerprintBitsAsBinaryString-"></a> 305 <span class="k">sub </span><span class="m">GetFingerprintBitsAsBinaryString</span> <span class="s">{</span>
319 306 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
320 307
321 308 <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_GetFingerprintBitsAsString</span><span class="s">(</span><span class="q">&#39;Binary&#39;</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span>
322 309 <span class="s">}</span>
323 310
324 311 <span class="c"># Get fingerprints as a hexadecimal string...</span>
325 312 <span class="c">#</span>
326 <a name="GetFingerprintBitsAsHexadecimalString-"></a> 313 <span class="k">sub </span><span class="m">GetFingerprintBitsAsHexadecimalString</span> <span class="s">{</span>
327 314 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
328 315
329 316 <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_GetFingerprintBitsAsString</span><span class="s">(</span><span class="q">&#39;Hexadecimal&#39;</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span>
330 317 <span class="s">}</span>
331 318
332 319 <span class="c"># Get fingerprints as a raw binary string containing packed bit values for each</span>
333 320 <span class="c"># byte...</span>
334 321 <span class="c">#</span>
335 <a name="GetFingerprintBitsAsRawBinaryString-"></a> 322 <span class="k">sub </span><span class="m">GetFingerprintBitsAsRawBinaryString</span> <span class="s">{</span>
336 323 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
337 324
338 325 <span class="k">return</span> <span class="i">$This</span><span class="i">-&gt;_GetFingerprintBitsAsString</span><span class="s">(</span><span class="q">&#39;RawBinary&#39;</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span>
339 326 <span class="s">}</span>
340 327
341 328 <span class="c"># Get fingerprint bits as a string...</span>
342 329 <span class="c">#</span>
343 <a name="_GetFingerprintBitsAsString-"></a> 330 <span class="k">sub </span><span class="m">_GetFingerprintBitsAsString</span> <span class="s">{</span>
344 331 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Format</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
345 332
346 333 <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="s">)</span> <span class="s">{</span>
347 334 <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
348 335 <span class="s">}</span>
349 336 <span class="j">FORMAT :</span> <span class="s">{</span>
350 337 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Binary|Bin|BinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="i">-&gt;GetBitsAsBinaryString</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span>
351 338 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Hexadecimal|Hex|HexadecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="i">-&gt;GetBitsAsHexadecimalString</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span>
352 339 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(RawBinary|RawBin|RawBinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsBitVector</span>}<span class="i">-&gt;GetBitsAsRawBinaryString</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span>
353 340 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;_GetFingerprintBitsAsString: Specified bit vector string format, $Format, is not supported. Value values: Binary, Bin, BinaryString, Hexdecimal, Hex, HexadecimalString, RawBinary, RawBin, RawBinaryString...&quot;</span><span class="sc">;</span>
354 341 <span class="s">}</span>
355 342 <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
356 343 <span class="s">}</span>
357 344
358 345 <span class="c">#</span>
359 346 <span class="c"># Methods/functions for FingerprintsVector...</span>
360 347 <span class="c">#</span>
361 348
362 349 <span class="c"># Initialize fingerprint vector...</span>
363 <a name="_InitializeFingerprintsVector-"></a> 350 <span class="k">sub </span><span class="m">_InitializeFingerprintsVector</span> <span class="s">{</span>
364 351 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
365 352
366 353 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">VectorType</span>} !~ <span class="q">/^FingerprintsVector$/i</span><span class="s">)</span> <span class="s">{</span>
367 354 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;_InitializeFingerprintsVector: Can&#39;t initialize fingerprints vector: VectorType must be FingerprintsVector...&quot;</span><span class="sc">;</span>
368 355 <span class="s">}</span>
369 356
370 357 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>}<span class="s">)</span> <span class="s">{</span>
371 358 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>} = <span class="i">new</span> <span class="i">Fingerprints::FingerprintsVector</span><span class="s">(</span><span class="q">&#39;Type&#39;</span> <span class="cm">=&gt;</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>}<span class="s">)</span><span class="sc">;</span>
372 359 <span class="s">}</span>
373 360 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
374 361 <span class="s">}</span>
375 362
376 363 <span class="c"># Set FingerprintsVector object and make sure it&#39;s not already set...</span>
377 364 <span class="c">#</span>
378 <a name="SetFingerprintsVector-"></a> 365 <span class="k">sub </span><span class="m">SetFingerprintsVector</span> <span class="s">{</span>
379 366 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$FingerprintsVector</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
380 367
381 368 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="s">)</span> <span class="s">{</span>
382 369 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsVector: Can&#39;t change FingerprintsVector object: It&#39;s already set...&quot;</span><span class="sc">;</span>
383 370 <span class="s">}</span>
384 371 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>} = <span class="i">$FingerprintsVector</span><span class="sc">;</span>
385 372
386 373 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
387 374 <span class="s">}</span>
388 375
389 376 <span class="c"># Types of FingerprintsVector values: OrderedNumericalValues, NumericalValues or AlphaNumericalValues.</span>
390 377 <span class="c">#</span>
391 <a name="SetFingerprintsVectorType-"></a> 378 <span class="k">sub </span><span class="m">SetFingerprintsVectorType</span> <span class="s">{</span>
392 379 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$FingerprintsVectorType</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
393 380
394 381 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>}<span class="s">)</span> <span class="s">{</span>
395 382 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsVector: Can&#39;t change FingerprintsVectorType: It&#39;s already set...&quot;</span><span class="sc">;</span>
396 383 <span class="s">}</span>
397 384 <span class="k">if</span> <span class="s">(</span><span class="i">$FingerprintsVectorType</span> !~ <span class="q">/^(OrderedNumericalValues|NumericalValues|AlphaNumericalValues)$/i</span><span class="s">)</span> <span class="s">{</span>
398 385 <span class="w">croak</span> <span class="q">&quot;Error: ${ClassName}-&gt;SetFingerprintsVectorType: Specified value, $FingerprintsVectorType, for Type is not vaild. Supported types in current release of MayaChemTools: OrderedNumericalValues, NumericalValues or AlphaNumericalValues&quot;</span><span class="sc">;</span>
399 386 <span class="s">}</span>
400 387 <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVectorType</span>} = <span class="i">$FingerprintsVectorType</span><span class="sc">;</span>
401 388
402 389 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span>
403 390 <span class="s">}</span>
404 391
405 392 <span class="c"># Get fingerprints vector values as an array or reference to an array...</span>
406 393 <span class="c">#</span>
407 <a name="GetFingerprintsVectorValues-"></a> 394 <span class="k">sub </span><span class="m">GetFingerprintsVectorValues</span> <span class="s">{</span>
408 395 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
409 396
410 397 <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="s">)</span> <span class="s">{</span>
411 398 <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
412 399 <span class="s">}</span>
413 400 <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="i">-&gt;GetValues</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
414 401 <span class="s">}</span>
415 402
416 403 <span class="c"># Get fingerprints vector value IDs as an array or reference to an array...</span>
417 404 <span class="c">#</span>
418 <a name="GetFingerprintsVectorValueIDs-"></a> 405 <span class="k">sub </span><span class="m">GetFingerprintsVectorValueIDs</span> <span class="s">{</span>
419 406 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
420 407
421 408 <span class="k">if</span> <span class="s">(</span>!<span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="s">)</span> <span class="s">{</span>
422 409 <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span>
423 410 <span class="s">}</span>
424 411 <span class="k">return</span> <span class="i">$This</span>-&gt;{<span class="w">FingerprintsVector</span>}<span class="i">-&gt;GetValueIDs</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span>
425 412 <span class="s">}</span>
426 413
427 <a name="EOF-"></a></pre>
428 <p>&nbsp;</p>
429 <br />
430 <center>
431 <img src="../../../images/h2o2.png">
432 </center>
433 </body>
434 </html>