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author | deepakjadmin |
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date | Thu, 15 Dec 2016 14:18:03 -0500 |
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NAME Vector SYNOPSIS use Vector; use Vector qw(:all); DESCRIPTION Vector class provides the following methods: new, AddValues, Copy, GetLength, GetMagnitude, GetNumOfNonZeroValues, GetPercentOfNonZeroValues, GetSize, GetValue, GetValues, GetX, GetXYZ, GetY, GetZ, IsVector, Normalize, SetValue, SetValuePrintFormat, SetX, SetXYZ, SetY, SetZ, StringifyVector, IsVector The following functions are available: IsVector, SetValuePrintFormat UnitXVector, UnitYVector, UnitZVector, UnitVector, ZeroVector The following operators are overloaded: "" 0+ bool @{} + - * / % x . == != < <= > >= neg abs exp log sqrt cos sin FUNCTIONS new $NewVector = new Vector(); $NewVector = new Vector(@Values); $NewVector = new Vector(\@Values); $NewVector = new Vector($AnotherVector); Creates a new Vector object containing *Values* and returns NewVector object. In case no *Values* are specified, an empty Vector is created. AddValues $Vector->AddValues(@Values); $Vector->AddValues(\@Values); $Vector->AddValues($AnotherVector); Adds values to *Vector* using an array, reference to an array or another vector and returns *Vector*. Copy $NewVector = $Vector->Copy(); Creates a copy of *Vector* and returns *NewVector*. GetLength $Length = $Vector->GetLength(); Returns *Lengh* of a 3D *Vector* corresponding to its dot product. GetMagnitude $Length = $Vector->GetMagnitude(); Returns *Lengh* of a 3D *Vector* corresponding to its dot product. GetNumOfNonZeroValues $Value = $Vector->GetNumOfNonZeroValues(); Returns number of non-zero values in *Vector*. GetPercentOfNonZeroValues $Value = $Vector->GetPercentOfNonZeroValues(); Returns percent of non-zero values in *Vector*. GetSize $Size = $Vector->GetSize(); Returns size of a *Vector* corresponding to number of its values. GetValue $Value = $Vector->GetValues($Index); Returns vector Value specified using *Index* starting at 0. GetValues @Values = $Vector->GetValues(); $ValuesRef = $Vector->GetValues(); Returns an array or a reference to an array containing all *Vector* values. GetX $X = $Vector->GetX(); Returns X value of a 3D *Vector* GetXYZ @XYZValues = $Vector->GetXYZ(); $XYZValuesRef = $Vector->GetXYZ(); Returns XYZ values of a 3D *Vector* as an array or a reference to an array containing the values. GetY $Y = $Vector->GetY(); Returns Y value of a 3D *Vector*. GetZ $Z = $Vector->GetZ(); Returns Z value of a 3D *Vector*. IsVector $Status = Vector::IsVector($Object); Returns 1 or 0 based on whether *Object* is a Vector object. Normalize $Vector->Normalize(); Normalizes a 3D *Vector* by dividing its values by the length and returns *Vector*. SetValue $Vector->SetValue($Index, $Value); Sets a *Vector* value specified by *Index* to *Value* and returns *Vector*. SetValuePrintFormat $Vector->SetValuePrintFormat($ValuePrintFormat); Vector::SetValuePrintFormat($ValuePrintFormat); Sets format for printing vector values for a specified *Vector* or the whole class. Default format: *%g*. SetX $Vector->SetX($Value); Sets X value of a 3D vector to *Value* and returns *Vector*. SetXYZ $Vector->SetXYZ(@Values); $Vector->SetXYZ(\@Values); $Vector->SetXYZ($AnotherVector); Sets XYZ values of a 3D vector and returns *Vector*. SetY $Vector->SetY($Value); Sets Y value of a 3D vector to *Value* and returns *Vector*. SetZ $Vector->SetZ($Value); Sets Z value of a 3D vector to *Value* and returns *Vector*. StringifyVector $String = $Vector->StringifyVector(); Returns a string containing information about *Vector* object. UnitVector $UnitVector = UnitVector([$Size]); $UnitVector = Vector::UnitVector([$Size]); Returns a UnitVector of *Size*. Default size: *3*. UnitXVector $UnitXVector = UnitXVector(); Returns a 3D UnitXVector. UnitYVector $UnitYVector = UnitYVector(); Returns a 3D UnitYVector. UnitZVector $UnitZVector = UnitZVector(); Returns a 3D UnitZVector. ZeroVector $UnitVector = ZeroVector([$Size]); $UnitVector = Vector::ZeroVector([$Size]); Returns a ZeroVector of *Size*. Default size: *3*. AUTHOR Manish Sud <msud@san.rr.com> SEE ALSO BitVector.pm COPYRIGHT Copyright (C) 2015 Manish Sud. All rights reserved. This file is part of MayaChemTools. MayaChemTools is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.