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<a name="package-MathUtil-"></a>   1 <span class="k">package </span><span class="i">MathUtil</span><span class="sc">;</span>
   2 <span class="c">#</span>
   3 <span class="c"># $RCSfile: MathUtil.pm,v $</span>
   4 <span class="c"># $Date: 2015/02/28 20:47:17 $</span>
   5 <span class="c"># $Revision: 1.28 $</span>
   6 <span class="c">#</span>
   7 <span class="c"># Author: Manish Sud &lt;msud@san.rr.com&gt;</span>
   8 <span class="c">#</span>
   9 <span class="c"># Copyright (C) 2015 Manish Sud. All rights reserved.</span>
  10 <span class="c">#</span>
  11 <span class="c"># This file is part of MayaChemTools.</span>
  12 <span class="c">#</span>
  13 <span class="c"># MayaChemTools is free software; you can redistribute it and/or modify it under</span>
  14 <span class="c"># the terms of the GNU Lesser General Public License as published by the Free</span>
  15 <span class="c"># Software Foundation; either version 3 of the License, or (at your option) any</span>
  16 <span class="c"># later version.</span>
  17 <span class="c">#</span>
  18 <span class="c"># MayaChemTools is distributed in the hope that it will be useful, but without</span>
  19 <span class="c"># any warranty; without even the implied warranty of merchantability of fitness</span>
  20 <span class="c"># for a particular purpose.  See the GNU Lesser General Public License for more</span>
  21 <span class="c"># details.</span>
  22 <span class="c">#</span>
  23 <span class="c"># You should have received a copy of the GNU Lesser General Public License</span>
  24 <span class="c"># along with MayaChemTools; if not, see &lt;http://www.gnu.org/licenses/&gt; or</span>
  25 <span class="c"># write to the Free Software Foundation Inc., 59 Temple Place, Suite 330,</span>
  26 <span class="c"># Boston, MA, 02111-1307, USA.</span>
  27 <span class="c">#</span>
  28 
  29 <span class="k">use</span> <span class="w">strict</span><span class="sc">;</span>
  30 <span class="k">use</span> <span class="w">Exporter</span><span class="sc">;</span>
  31 <span class="k">use</span> <span class="w">Constants</span><span class="sc">;</span>
  32 <span class="k">use</span> <span class="w">Math::Trig</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  33 <span class="k">use</span> <span class="w">POSIX</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span>
  34 
  35 <span class="k">use</span> <span class="w">vars</span> <span class="q">qw(@ISA @EXPORT @EXPORT_OK %EXPORT_TAGS)</span><span class="sc">;</span>
  36 
  37 <span class="i">@ISA</span> = <span class="q">qw(Exporter)</span><span class="sc">;</span>
  38 <span class="i">@EXPORT</span> = <span class="q">qw(acos asin atan tan ceil floor log10 min max srandom random round GeneratePrimeNumbersUpToLimit GeneratePrimeNumbersUpToCount)</span><span class="sc">;</span>
  39 <span class="i">@EXPORT_OK</span> = <span class="q">qw()</span><span class="sc">;</span>
  40 
  41 <span class="i">%EXPORT_TAGS</span> = <span class="s">(</span><span class="w">all</span>  <span class="cm">=&gt;</span> <span class="s">[</span><span class="i">@EXPORT</span><span class="cm">,</span> <span class="i">@EXPORT_OK</span><span class="s">]</span>
  42                <span class="s">)</span><span class="sc">;</span>
  43 
  44 
  45 <span class="c"># Return next largest integer...</span>
<a name="ceil-"></a>  46 <span class="k">sub </span><span class="m">ceil ($)</span> <span class="s">{</span>
  47   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  48 
  49   <span class="k">return</span> <span class="i">POSIX::ceil</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span>
  50 <span class="s">}</span>
  51 
  52 <span class="c"># Return previous smallest integer...</span>
<a name="floor-"></a>  53 <span class="k">sub </span><span class="m">floor ($)</span> <span class="s">{</span>
  54   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  55 
  56   <span class="k">return</span> <span class="i">POSIX::floor</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span>
  57 <span class="s">}</span>
  58 
  59 <span class="c"># Calculate log value using base 10...</span>
<a name="log10-"></a>  60 <span class="k">sub </span><span class="m">log10 ($)</span> <span class="s">{</span>
  61   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  62 
  63   <span class="k">return</span> <span class="i">CORE::</span><span class="k">log</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span>/<span class="i">CORE::</span><span class="k">log</span><span class="s">(</span><span class="n">10</span><span class="s">)</span><span class="sc">;</span>
  64 <span class="s">}</span>
  65 
  66 <span class="c"># Return the smaller of two numbers...</span>
<a name="min-"></a>  67 <span class="k">sub </span><span class="m">min ($$)</span> <span class="s">{</span>
  68   <span class="k">my</span><span class="s">(</span><span class="i">$Value1</span><span class="cm">,</span> <span class="i">$Value2</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  69 
  70   <span class="k">return</span> <span class="s">(</span><span class="i">$Value1</span> &lt;= <span class="i">$Value2</span><span class="s">)</span> ? <span class="i">$Value1</span> <span class="co">:</span> <span class="i">$Value2</span><span class="sc">;</span>
  71 <span class="s">}</span>
  72 
  73 <span class="c"># Return the larger of two numbers...</span>
<a name="max-"></a>  74 <span class="k">sub </span><span class="m">max ($$)</span> <span class="s">{</span>
  75   <span class="k">my</span><span class="s">(</span><span class="i">$Value1</span><span class="cm">,</span> <span class="i">$Value2</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
  76 
  77   <span class="k">return</span> <span class="s">(</span><span class="i">$Value1</span> &gt;= <span class="i">$Value2</span><span class="s">)</span> ? <span class="i">$Value1</span> <span class="co">:</span> <span class="i">$Value2</span><span class="sc">;</span>
  78 <span class="s">}</span>
  79 
  80 <span class="c"># The random number generator implemented in MayaChemTools is a variant of linear</span>
  81 <span class="c"># congruential generator (LCG) as described by Miller et al. [ Ref 120 ]. It is</span>
  82 <span class="c"># also referred to as Lehmer random number generator or Park-Miller random number</span>
  83 <span class="c"># generator.</span>
  84 <span class="c">#</span>
  85 <span class="c"># Unlike Perl&#39;s core random number generator function rand, the random number</span>
  86 <span class="c"># generator implemented in MayaChemTools generates consistent random values</span>
  87 <span class="c"># across different platforms - Windows, CygWin, Linux, Unix - for a specific random</span>
  88 <span class="c"># seed.</span>
  89 <span class="c">#</span>
  90 
  91 <span class="c"># $RandomModulus = 2**31 - 1;</span>
  92 <span class="c"># $RandomMultiplier = 16807;</span>
  93 <span class="c"># $RandomQuotient = $RandomModulus / $RandomMultiplier;</span>
  94 <span class="c"># $RandomRemainder = $RandomModulus % $RandomMultiplier</span>
  95 <span class="c">#</span>
  96 <span class="c"># $MaxRandomSeed = 2*31 -2</span>
  97 <span class="c">#</span>
  98 <span class="k">my</span><span class="s">(</span><span class="i">$MaxRandomSeed</span><span class="cm">,</span> <span class="i">$RandomSeed</span><span class="cm">,</span> <span class="i">$RandomModulus</span><span class="cm">,</span> <span class="i">$RandomMultiplier</span><span class="cm">,</span> <span class="i">$RandomQuotient</span><span class="cm">,</span> <span class="i">$RandomRemainder</span><span class="s">)</span><span class="sc">;</span>
  99 
 100 <span class="i">$MaxRandomSeed</span> = <span class="n">2147483646</span><span class="sc">;</span>
 101 <span class="i">$RandomSeed</span> = <span class="n">123456789</span><span class="sc">;</span>
 102 
 103 <span class="i">$RandomModulus</span> = <span class="n">2147483647</span><span class="sc">;</span>
 104 <span class="i">$RandomMultiplier</span> = <span class="n">16807</span><span class="sc">;</span>
 105 <span class="i">$RandomQuotient</span> = <span class="n">127773</span><span class="sc">;</span>
 106 <span class="i">$RandomRemainder</span> = <span class="n">2836</span><span class="sc">;</span>
 107 
 108 <span class="c"># Set random number seed...</span>
 109 <span class="c">#</span>
 110 <span class="c"># The intial value of random number seed is recommeded to be an integer between 1</span>
 111 <span class="c"># and 2**31 - 2 [Ref 120] which translates to be 1 and 2147483646</span>
 112 <span class="c">#</span>
<a name="srandom-"></a> 113 <span class="k">sub </span><span class="m">srandom ($)</span> <span class="s">{</span>
 114   <span class="k">my</span><span class="s">(</span><span class="i">$Seed</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 115 
 116   <span class="k">if</span> <span class="s">(</span><span class="i">$Seed</span> &lt;= <span class="n">0</span> <span class="s">)</span> <span class="s">{</span>
 117     <span class="k">die</span> <span class="q">&quot;Error: srandom: Specified seed value must be greater than 0...&quot;</span><span class="sc">;</span>
 118   <span class="s">}</span>
 119 
 120   <span class="i">$RandomSeed</span> = <span class="s">(</span><span class="i">$Seed</span> &gt; <span class="i">$MaxRandomSeed</span><span class="s">)</span> ? <span class="s">(</span><span class="i">$Seed</span> % <span class="i">$MaxRandomSeed</span><span class="s">)</span> <span class="co">:</span> <span class="i">$Seed</span><span class="sc">;</span>
 121 
 122   <span class="k">return</span> <span class="i">$RandomSeed</span><span class="sc">;</span>
 123 <span class="s">}</span>
 124 
 125 <span class="c"># Retrun a random number between 0 and less than 1 or specified size...</span>
 126 <span class="c">#</span>
<a name="random-"></a> 127 <span class="k">sub </span><span class="m">random (;$)</span> <span class="s">{</span>
 128   <span class="k">my</span><span class="s">(</span><span class="i">$Size</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 129   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="cm">,</span> <span class="i">$LowValue</span><span class="cm">,</span> <span class="i">$HighValue</span><span class="s">)</span><span class="sc">;</span>
 130 
 131   <span class="i">$Size</span> = <span class="k">defined</span> <span class="i">$Size</span> ? <span class="i">$Size</span> <span class="co">:</span> <span class="n">1.0</span><span class="sc">;</span>
 132 
 133   <span class="i">$HighValue</span> = <span class="i">$RandomSeed</span> / <span class="i">$RandomQuotient</span><span class="sc">;</span>
 134   <span class="i">$LowValue</span> = <span class="i">$RandomSeed</span> % <span class="i">$RandomQuotient</span><span class="sc">;</span>
 135 
 136   <span class="i">$Value</span> = <span class="i">$RandomMultiplier</span> * <span class="i">$LowValue</span> - <span class="i">$RandomRemainder</span> * <span class="i">$HighValue</span><span class="sc">;</span>
 137 
 138   <span class="i">$RandomSeed</span> = <span class="s">(</span><span class="i">$Value</span> &gt; <span class="n">0</span><span class="s">)</span> ? <span class="i">$Value</span> <span class="co">:</span> <span class="s">(</span><span class="i">$Value</span> + <span class="i">$RandomModulus</span><span class="s">)</span><span class="sc">;</span>
 139 
 140   <span class="k">return</span> <span class="s">(</span><span class="i">$RandomSeed</span> / <span class="i">$RandomModulus</span><span class="s">)</span> * <span class="i">$Size</span><span class="sc">;</span>
 141 <span class="s">}</span>
 142 
 143 <span class="c"># Round a integer/real number to:</span>
 144 <span class="c"># . A nearest integer</span>
 145 <span class="c"># . Specified number of decimal places</span>
 146 <span class="c">#</span>
<a name="round-"></a> 147 <span class="k">sub </span><span class="m">round ($;$)</span> <span class="s">{</span>
 148   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="cm">,</span> <span class="i">$DecimalPlaces</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 149   <span class="k">my</span><span class="s">(</span><span class="i">$RoundedValue</span><span class="s">)</span><span class="sc">;</span>
 150 
 151   <span class="k">if</span> <span class="s">(</span><span class="k">defined</span><span class="s">(</span><span class="i">$DecimalPlaces</span><span class="s">)</span> &amp;&amp; <span class="i">$DecimalPlaces</span> &gt; <span class="n">0</span><span class="s">)</span> <span class="s">{</span>
 152     <span class="i">$RoundedValue</span> = <span class="k">sprintf</span> <span class="q">&quot;%.${DecimalPlaces}f&quot;</span><span class="cm">,</span> <span class="i">$Value</span><span class="sc">;</span>
 153   <span class="s">}</span>
 154   <span class="k">else</span> <span class="s">{</span>
 155     <span class="k">if</span> <span class="s">(</span><span class="i">$Value</span> &lt; <span class="n">0</span><span class="s">)</span> <span class="s">{</span>
 156       <span class="i">$RoundedValue</span> = <span class="k">int</span><span class="s">(</span><span class="i">$Value</span> - <span class="n">0.5</span><span class="s">)</span><span class="sc">;</span>
 157     <span class="s">}</span>
 158     <span class="k">else</span> <span class="s">{</span>
 159       <span class="i">$RoundedValue</span> = <span class="k">int</span><span class="s">(</span><span class="i">$Value</span> + <span class="n">0.5</span><span class="s">)</span><span class="sc">;</span>
 160     <span class="s">}</span>
 161   <span class="s">}</span>
 162   <span class="k">return</span> <span class="i">$RoundedValue</span><span class="sc">;</span>
 163 <span class="s">}</span>
 164 
 165 <span class="c"># Return tangent of an angle expressed in radians.</span>
<a name="tan-"></a> 166 <span class="k">sub </span><span class="m">tan</span> <span class="s">{</span>
 167   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 168 
 169   <span class="k">return</span> <span class="s">(</span><span class="i">CORE::</span><span class="k">sin</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span>/<span class="i">CORE::</span><span class="k">cos</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="s">)</span><span class="sc">;</span>
 170 <span class="s">}</span>
 171 
 172 <span class="c"># Return inverse sine of an angle expressed in radians.</span>
 173 <span class="c">#</span>
 174 <span class="c"># For a right angle triangle defined by sides X and Y in a unit circle, Pythagorean theorem implies</span>
 175 <span class="c"># X**2 + Y**2 = 1 and sin value corresponds to Y. So asin is equivalent to atan2(Y, sqrt(1-Y**2)).</span>
 176 <span class="c"># However, taking sqrt of negative numbers is problematic; Math::Trig::asin handles it using complex</span>
 177 <span class="c"># numbers.</span>
 178 <span class="c">#</span>
<a name="asin-"></a> 179 <span class="k">sub </span><span class="m">asin ($)</span> <span class="s">{</span>
 180   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 181 
 182   <span class="k">return</span> <span class="i">Math::Trig::asin</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span>
 183 <span class="s">}</span>
 184 
 185 <span class="c"># Return inverse cosine of an angle expressed in radians.</span>
 186 <span class="c">#</span>
 187 <span class="c"># For a right angle triangle defined by sides X and Y in a unit circle, Pythagorean theorem implies</span>
 188 <span class="c"># X**2 + Y**2 = 1 and cos value corresponds to X. So asin is equivalent to atan2(sqrt(1-X**2), X)</span>
 189 <span class="c"># However, taking sqrt of negative numbers is problematic; Math::Trig::acos handles it using complex</span>
 190 <span class="c"># numbers.</span>
 191 <span class="c">#</span>
<a name="acos-"></a> 192 <span class="k">sub </span><span class="m">acos ($)</span> <span class="s">{</span>
 193   <span class="k">my</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 194 
 195   <span class="k">return</span> <span class="i">Math::Trig::acos</span><span class="s">(</span><span class="i">$Value</span><span class="s">)</span><span class="sc">;</span>
 196 <span class="s">}</span>
 197 
 198 <span class="c"># Generate prime numbers up to a specified limit and return a reference to an</span>
 199 <span class="c"># array containing the prime numbers.</span>
 200 <span class="c">#</span>
 201 <span class="c"># By default, the first 1000 prime numbers are generated. The 1000th prime</span>
 202 <span class="c"># number is 7919 and that&#39;s why default limit is set to 7920.</span>
 203 <span class="c">#</span>
<a name="GeneratePrimeNumbersUpToLimit-"></a> 204 <span class="k">sub </span><span class="m">GeneratePrimeNumbersUpToLimit (;$)</span> <span class="s">{</span>
 205   <span class="k">my</span><span class="s">(</span><span class="i">$Limit</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 206 
 207   <span class="i">$Limit</span> = <span class="k">defined</span> <span class="i">$Limit</span> ? <span class="i">$Limit</span> <span class="co">:</span> <span class="n">7920</span><span class="sc">;</span>
 208 
 209   <span class="k">return</span> <span class="i">_GeneratePrimeNumbers</span><span class="s">(</span><span class="q">&#39;ByLimit&#39;</span><span class="cm">,</span> <span class="i">$Limit</span><span class="s">)</span>
 210 <span class="s">}</span>
 211 
 212 <span class="c"># Generate prime numbers up to specified count of prime numbers and return a</span>
 213 <span class="c"># reference to an array containing the prime numbers.</span>
 214 <span class="c">#</span>
 215 <span class="c"># By default, the first 1000 prime numbers are generated. The 1000th prime</span>
 216 <span class="c"># number is 7919.</span>
 217 <span class="c">#</span>
<a name="GeneratePrimeNumbersUpToCount-"></a> 218 <span class="k">sub </span><span class="m">GeneratePrimeNumbersUpToCount (;$)</span> <span class="s">{</span>
 219   <span class="k">my</span><span class="s">(</span><span class="i">$Count</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 220 
 221   <span class="i">$Count</span> = <span class="k">defined</span> <span class="i">$Count</span> ? <span class="i">$Count</span> <span class="co">:</span> <span class="n">1000</span><span class="sc">;</span>
 222 
 223   <span class="k">return</span> <span class="i">_GeneratePrimeNumbers</span><span class="s">(</span><span class="q">&#39;ByCount&#39;</span><span class="cm">,</span> <span class="i">$Count</span><span class="s">)</span>
 224 <span class="s">}</span>
 225 
 226 <span class="c"># Generate prime numbers up to specified limit or count and return a reference</span>
 227 <span class="c"># to an array containing the prime numbers.</span>
 228 <span class="c">#</span>
 229 <span class="c"># The algorithm to generate prime numbers is a modification of  Sieve of Erastothenes</span>
 230 <span class="c"># prime number generator.</span>
 231 <span class="c">#</span>
<a name="_GeneratePrimeNumbers-"></a> 232 <span class="k">sub </span><span class="m">_GeneratePrimeNumbers</span> <span class="s">{</span>
 233   <span class="k">my</span><span class="s">(</span><span class="i">$Mode</span><span class="cm">,</span> <span class="i">$Value</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span>
 234   <span class="k">my</span><span class="s">(</span><span class="i">$ByLimit</span><span class="cm">,</span> <span class="i">$PrimeNumber</span><span class="cm">,</span> <span class="i">$Number</span><span class="cm">,</span> <span class="i">$SqrtOfNumber</span><span class="cm">,</span> <span class="i">$NumberIsPrime</span><span class="cm">,</span> <span class="i">@PrimeNumbers</span><span class="s">)</span><span class="sc">;</span>
 235 
 236   <span class="i">$ByLimit</span> = <span class="s">(</span><span class="i">$Mode</span> =~ <span class="q">/^ByLimit$/i</span><span class="s">)</span> ? <span class="n">1</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span>
 237 
 238   <span class="i">@PrimeNumbers</span> = <span class="s">(</span><span class="n">2</span><span class="cm">,</span> <span class="n">3</span><span class="s">)</span><span class="sc">;</span>
 239   <span class="i">$Number</span> = <span class="n">3</span><span class="sc">;</span>
 240 
 241   <span class="c"># while ($Number &lt;= $Limit) {</span>
 242   <span class="k">while</span> <span class="s">(</span><span class="i">$ByLimit</span> ? <span class="s">(</span><span class="i">$Number</span> &lt; <span class="i">$Value</span><span class="s">)</span> <span class="co">:</span> <span class="s">(</span><span class="i">@PrimeNumbers</span> &lt; <span class="i">$Value</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
 243     <span class="i">$Number</span> += <span class="n">2</span><span class="sc">;</span>
 244     <span class="i">$SqrtOfNumber</span> = <span class="k">sqrt</span> <span class="i">$Number</span><span class="sc">;</span>
 245 
 246     <span class="i">$NumberIsPrime</span> = <span class="n">1</span><span class="sc">;</span>
 247     <span class="j">PRIMENUMBER:</span> <span class="k">for</span> <span class="i">$PrimeNumber</span> <span class="s">(</span><span class="i">@PrimeNumbers</span><span class="s">)</span> <span class="s">{</span>
 248       <span class="k">if</span> <span class="s">(</span><span class="i">$PrimeNumber</span> &gt; <span class="i">$SqrtOfNumber</span><span class="s">)</span> <span class="s">{</span>
 249         <span class="k">last</span> <span class="j">PRIMENUMBER</span><span class="sc">;</span>
 250       <span class="s">}</span>
 251       <span class="k">if</span> <span class="s">(</span>!<span class="s">(</span><span class="i">$Number</span> % <span class="i">$PrimeNumber</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span>
 252         <span class="i">$NumberIsPrime</span> = <span class="n">0</span><span class="sc">;</span>
 253         <span class="k">last</span> <span class="j">PRIMENUMBER</span><span class="sc">;</span>
 254       <span class="s">}</span>
 255     <span class="s">}</span>
 256     <span class="k">if</span> <span class="s">(</span><span class="i">$NumberIsPrime</span><span class="s">)</span> <span class="s">{</span>
 257       <span class="k">push</span> <span class="i">@PrimeNumbers</span><span class="cm">,</span> <span class="i">$Number</span><span class="sc">;</span>
 258     <span class="s">}</span>
 259   <span class="s">}</span>
 260   <span class="k">return</span> \<span class="i">@PrimeNumbers</span><span class="sc">;</span>
 261 <span class="s">}</span>
 262 
<a name="EOF-"></a></pre>
<p>&nbsp;</p>
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