Mercurial > repos > deepakjadmin > mayatool3_test3
diff mayachemtools/docs/modules/html/code/BitVector.html @ 0:73ae111cf86f draft
Uploaded
author | deepakjadmin |
---|---|
date | Wed, 20 Jan 2016 11:55:01 -0500 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mayachemtools/docs/modules/html/code/BitVector.html Wed Jan 20 11:55:01 2016 -0500 @@ -0,0 +1,1058 @@ +<html> +<head> +<title>MayaChemTools:Code:BitVector.pm</title> +<meta http-equiv="content-type" content="text/html;charset=utf-8"> +<link rel="stylesheet" type="text/css" href="../../../css/MayaChemToolsCode.css"> +</head> +<body leftmargin="20" rightmargin="20" topmargin="10" bottommargin="10"> +<br/> +<center> +<a href="http://www.mayachemtools.org" title="MayaChemTools Home"><img src="../../../images/MayaChemToolsLogo.gif" border="0" alt="MayaChemTools"></a> +</center> +<br/> +<pre> +<a name="package-BitVector-"></a> 1 <span class="k">package </span><span class="i">BitVector</span><span class="sc">;</span> + 2 <span class="c">#</span> + 3 <span class="c"># $RCSfile: BitVector.pm,v $</span> + 4 <span class="c"># $Date: 2015/02/28 20:47:02 $</span> + 5 <span class="c"># $Revision: 1.32 $</span> + 6 <span class="c">#</span> + 7 <span class="c"># Author: Manish Sud <msud@san.rr.com></span> + 8 <span class="c">#</span> + 9 <span class="c"># Copyright (C) 2015 Manish Sud. All rights reserved.</span> + 10 <span class="c">#</span> + 11 <span class="c"># This file is part of MayaChemTools.</span> + 12 <span class="c">#</span> + 13 <span class="c"># MayaChemTools is free software; you can redistribute it and/or modify it under</span> + 14 <span class="c"># the terms of the GNU Lesser General Public License as published by the Free</span> + 15 <span class="c"># Software Foundation; either version 3 of the License, or (at your option) any</span> + 16 <span class="c"># later version.</span> + 17 <span class="c">#</span> + 18 <span class="c"># MayaChemTools is distributed in the hope that it will be useful, but without</span> + 19 <span class="c"># any warranty; without even the implied warranty of merchantability of fitness</span> + 20 <span class="c"># for a particular purpose. See the GNU Lesser General Public License for more</span> + 21 <span class="c"># details.</span> + 22 <span class="c">#</span> + 23 <span class="c"># You should have received a copy of the GNU Lesser General Public License</span> + 24 <span class="c"># along with MayaChemTools; if not, see <http://www.gnu.org/licenses/> or</span> + 25 <span class="c"># write to the Free Software Foundation Inc., 59 Temple Place, Suite 330,</span> + 26 <span class="c"># Boston, MA, 02111-1307, USA.</span> + 27 <span class="c">#</span> + 28 + 29 <span class="k">use</span> <span class="w">strict</span><span class="sc">;</span> + 30 <span class="k">use</span> <span class="w">Carp</span><span class="sc">;</span> + 31 <span class="k">use</span> <span class="w">Exporter</span><span class="sc">;</span> + 32 <span class="k">use</span> <span class="w">Scalar::Util</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span> + 33 <span class="k">use</span> <span class="w">TextUtil</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span> + 34 <span class="k">use</span> <span class="w">ConversionsUtil</span> <span class="s">(</span><span class="s">)</span><span class="sc">;</span> + 35 <span class="k">use</span> <span class="w">MathUtil</span><span class="sc">;</span> + 36 + 37 <span class="k">use</span> <span class="w">vars</span> <span class="q">qw(@ISA @EXPORT @EXPORT_OK %EXPORT_TAGS)</span><span class="sc">;</span> + 38 + 39 <span class="i">@ISA</span> = <span class="q">qw(Exporter)</span><span class="sc">;</span> + 40 <span class="i">@EXPORT</span> = <span class="q">qw(IsBitVector)</span><span class="sc">;</span> + 41 <span class="i">@EXPORT_OK</span> = <span class="q">qw(NewFromBinaryString NewFromDecimalString NewFromHexadecimalString NewFromOctalString NewFromRawBinaryString)</span><span class="sc">;</span> + 42 + 43 <span class="i">%EXPORT_TAGS</span> = <span class="s">(</span><span class="w">all</span> <span class="cm">=></span> <span class="s">[</span><span class="i">@EXPORT</span><span class="cm">,</span> <span class="i">@EXPORT_OK</span><span class="s">]</span><span class="s">)</span><span class="sc">;</span> + 44 + 45 <span class="c"># Setup class variables...</span> + 46 <span class="k">my</span><span class="s">(</span><span class="i">$ClassName</span><span class="cm">,</span> <span class="i">$ValueFormat</span><span class="cm">,</span> <span class="i">$ValueBitOrder</span><span class="s">)</span><span class="sc">;</span> + 47 <span class="i">_InitializeClass</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> + 48 + 49 <span class="c">#</span> + 50 <span class="c"># Overload bitwise and some logical operators...</span> + 51 <span class="c">#</span> + 52 <span class="c"># 'fallback' is set to 'false' to raise exception for all other operators.</span> + 53 <span class="c">#</span> + 54 <span class="k">use</span> <span class="w">overload</span> <span class="q">'""'</span> <span class="cm">=></span> <span class="q">'StringifyBitVector'</span><span class="cm">,</span> + 55 <span class="q">'&'</span> <span class="cm">=></span> <span class="q">'_BitVectorAndOperator'</span><span class="cm">,</span> + 56 <span class="q">'|'</span> <span class="cm">=></span> <span class="q">'_BitVectorOrOperator'</span><span class="cm">,</span> + 57 <span class="q">'^'</span> <span class="cm">=></span> <span class="q">'_BitVectorExclusiveOrOperator'</span><span class="cm">,</span> + 58 + 59 <span class="q">'~'</span> <span class="cm">=></span> <span class="q">'_BitVectorNegationOperator'</span><span class="cm">,</span> + 60 + 61 <span class="q">'=='</span> <span class="cm">=></span> <span class="q">'_BitVectorEqualOperator'</span><span class="cm">,</span> + 62 <span class="q">'!='</span> <span class="cm">=></span> <span class="q">'_BitVectorNotEqualOperator'</span><span class="cm">,</span> + 63 + 64 <span class="q">'fallback'</span> <span class="cm">=></span> <span class="k">undef</span><span class="sc">;</span> + 65 + 66 <span class="c"># Class constructor...</span> + 67 <span class="c">#</span> +<a name="new-"></a> 68 <span class="k">sub </span><span class="m">new</span> <span class="s">{</span> + 69 <span class="k">my</span><span class="s">(</span><span class="i">$Class</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 70 + 71 <span class="c"># Initialize object...</span> + 72 <span class="k">my</span> <span class="i">$This</span> = <span class="s">{</span><span class="s">}</span><span class="sc">;</span> + 73 <span class="k">bless</span> <span class="i">$This</span><span class="cm">,</span> <span class="k">ref</span><span class="s">(</span><span class="i">$Class</span><span class="s">)</span> || <span class="i">$Class</span><span class="sc">;</span> + 74 <span class="i">$This</span><span class="i">->_InitializeBitVector</span><span class="s">(</span><span class="i">$Size</span><span class="s">)</span><span class="sc">;</span> + 75 + 76 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 77 <span class="s">}</span> + 78 + 79 <span class="c"># Initialize object data...</span> + 80 <span class="c">#</span> + 81 <span class="c"># Note:</span> + 82 <span class="c"># . Perl pack function used to initialize vector automatically sets its size to</span> + 83 <span class="c"># nearest power of 2 value.</span> + 84 <span class="c">#</span> +<a name="_InitializeBitVector-"></a> 85 <span class="k">sub </span><span class="m">_InitializeBitVector</span> <span class="s">{</span> + 86 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 87 + 88 <span class="k">if</span> <span class="s">(</span>!<span class="k">defined</span> <span class="i">$Size</span><span class="s">)</span> <span class="s">{</span> + 89 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->new: BitVector object instantiated without specifying its size ..."</span><span class="sc">;</span> + 90 <span class="s">}</span> + 91 <span class="k">if</span> <span class="s">(</span><span class="i">$Size</span> <=<span class="n">0</span><span class="s">)</span> <span class="s">{</span> + 92 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->new: Bit vector size, $Size, must be a positive integer..."</span><span class="sc">;</span> + 93 <span class="s">}</span> + 94 + 95 <span class="c"># Initialize vector with zeros...</span> + 96 <span class="i">$This</span>->{<span class="w">BitValues</span>} = <span class="k">pack</span><span class="s">(</span><span class="q">"b*"</span><span class="cm">,</span> <span class="q">"0"</span> x <span class="i">$Size</span><span class="s">)</span><span class="sc">;</span> + 97 + 98 <span class="c"># Size to automatically set to nearest power of 2 by Perl pack function. So use the length</span> + 99 <span class="c"># of packed vector to set size...</span> + 100 <span class="i">$This</span>->{<span class="w">Size</span>} = <span class="k">length</span><span class="s">(</span><span class="i">$This</span><span class="i">->GetBitsAsBinaryString</span><span class="s">(</span><span class="s">)</span><span class="s">)</span><span class="sc">;</span> + 101 + 102 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 103 <span class="s">}</span> + 104 + 105 <span class="c"># Initialize class ...</span> +<a name="_InitializeClass-"></a> 106 <span class="k">sub </span><span class="m">_InitializeClass</span> <span class="s">{</span> + 107 <span class="c">#Class name...</span> + 108 <span class="i">$ClassName</span> = <span class="w">__PACKAGE__</span><span class="sc">;</span> + 109 + 110 <span class="c"># Print format for bit vectore values...</span> + 111 <span class="i">$ValueFormat</span> = <span class="q">"Binary"</span><span class="sc">;</span> + 112 + 113 <span class="c"># Bit ordering for printing bit vector value strings. Default is to print lowest bit of each</span> + 114 <span class="c"># byte on the left.</span> + 115 <span class="c">#</span> + 116 <span class="c"># Internally, bits are stored in ascending order using Perl vec function. Regardless</span> + 117 <span class="c"># of machine order, big-endian or little-endian, vec function always considers first</span> + 118 <span class="c"># string byte as the lowest byte and first bit within each byte as the lowest bit.</span> + 119 <span class="c">#</span> + 120 <span class="c"># Possible values: Ascending or Descending</span> + 121 <span class="c">#</span> + 122 <span class="i">$ValueBitOrder</span> = <span class="q">'Ascending'</span><span class="sc">;</span> + 123 <span class="s">}</span> + 124 + 125 <span class="c"># Create a new bit vector using binary string. This functionality can be</span> + 126 <span class="c"># either invoked as a class function or an object method.</span> + 127 <span class="c">#</span> + 128 <span class="c"># The size of bit vector is automatically set to reflect the string.</span> + 129 <span class="c">#</span> +<a name="NewFromBinaryString-"></a> 130 <span class="k">sub </span><span class="m">NewFromBinaryString ($;$)</span> <span class="s">{</span> + 131 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 132 + 133 <span class="k">if</span> <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 134 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span><span class="q">'Binary'</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span><span class="sc">;</span> + 135 <span class="s">}</span> + 136 <span class="k">else</span> <span class="s">{</span> + 137 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span> <span class="q">'Binary'</span><span class="cm">,</span> <span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 138 <span class="s">}</span> + 139 <span class="s">}</span> + 140 + 141 <span class="c"># Create a new bit vector using hexadecimal string. This functionality can be</span> + 142 <span class="c"># either invoked as a class function or an object method.</span> + 143 <span class="c">#</span> + 144 <span class="c"># The size of bit vector is automatically set to reflect the string.</span> + 145 <span class="c">#</span> +<a name="NewFromHexadecimalString-"></a> 146 <span class="k">sub </span><span class="m">NewFromHexadecimalString ($;$)</span> <span class="s">{</span> + 147 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 148 + 149 <span class="k">if</span> <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 150 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span><span class="q">'Hexadecimal'</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span><span class="sc">;</span> + 151 <span class="s">}</span> + 152 <span class="k">else</span> <span class="s">{</span> + 153 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span> <span class="q">'Hexadecimal'</span><span class="cm">,</span> <span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 154 <span class="s">}</span> + 155 <span class="s">}</span> + 156 + 157 <span class="c"># Create a new bit vector using octal string. This functionality can be</span> + 158 <span class="c"># either invoked as a class function or an object method.</span> + 159 <span class="c">#</span> + 160 <span class="c"># The size of bit vector is automatically set to reflect the string.</span> + 161 <span class="c">#</span> +<a name="NewFromOctalString-"></a> 162 <span class="k">sub </span><span class="m">NewFromOctalString ($;$)</span> <span class="s">{</span> + 163 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 164 + 165 <span class="k">if</span> <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 166 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span><span class="q">'Octal'</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span><span class="sc">;</span> + 167 <span class="s">}</span> + 168 <span class="k">else</span> <span class="s">{</span> + 169 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span> <span class="q">'Octal'</span><span class="cm">,</span> <span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 170 <span class="s">}</span> + 171 <span class="s">}</span> + 172 + 173 <span class="c"># Create a new bit vector using decimal string. This functionality can be</span> + 174 <span class="c"># either invoked as a class function or an object method.</span> + 175 <span class="c">#</span> + 176 <span class="c"># The size of bit vector is automatically set to reflect the string.</span> + 177 <span class="c">#</span> +<a name="NewFromDecimalString-"></a> 178 <span class="k">sub </span><span class="m">NewFromDecimalString ($;$)</span> <span class="s">{</span> + 179 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 180 + 181 <span class="k">if</span> <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 182 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span><span class="q">'Decimal'</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span><span class="sc">;</span> + 183 <span class="s">}</span> + 184 <span class="k">else</span> <span class="s">{</span> + 185 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span> <span class="q">'Decimal'</span><span class="cm">,</span> <span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 186 <span class="s">}</span> + 187 <span class="s">}</span> + 188 + 189 <span class="c"># Create a new bit vector using raw binary string. This functionality can be</span> + 190 <span class="c"># either invoked as a class function or an object method.</span> + 191 <span class="c">#</span> + 192 <span class="c"># The size of bit vector is automatically set to reflect the string.</span> + 193 <span class="c">#</span> +<a name="NewFromRawBinaryString-"></a> 194 <span class="k">sub </span><span class="m">NewFromRawBinaryString ($;$)</span> <span class="s">{</span> + 195 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 196 + 197 <span class="k">if</span> <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 198 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span><span class="q">'RawBinary'</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThirdParameter</span><span class="s">)</span><span class="sc">;</span> + 199 <span class="s">}</span> + 200 <span class="k">else</span> <span class="s">{</span> + 201 <span class="k">return</span> <span class="i">_NewBitVectorFromString</span><span class="s">(</span> <span class="q">'RawBinary'</span><span class="cm">,</span> <span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 202 <span class="s">}</span> + 203 <span class="s">}</span> + 204 + 205 <span class="c"># Create a new bit vector from a string...</span> + 206 <span class="c">#</span> +<a name="_NewBitVectorFromString-"></a> 207 <span class="k">sub </span><span class="m">_NewBitVectorFromString ($$;$)</span> <span class="s">{</span> + 208 <span class="k">my</span><span class="s">(</span><span class="i">$Format</span><span class="cm">,</span> <span class="i">$String</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 209 <span class="k">my</span><span class="s">(</span><span class="i">$Size</span><span class="cm">,</span> <span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 210 + 211 <span class="i">$Size</span> = <span class="i">_CalculateStringSizeInBits</span><span class="s">(</span><span class="i">$Format</span><span class="cm">,</span> <span class="i">$String</span><span class="s">)</span><span class="sc">;</span> + 212 + 213 <span class="i">$BitVector</span> = <span class="i">new</span> <span class="i">BitVector</span><span class="s">(</span><span class="i">$Size</span><span class="s">)</span><span class="sc">;</span> + 214 <span class="i">$BitVector</span><span class="i">->_SetBitsAsString</span><span class="s">(</span><span class="i">$Format</span><span class="cm">,</span> <span class="i">$String</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 215 + 216 <span class="k">return</span> <span class="i">$BitVector</span><span class="sc">;</span> + 217 <span class="s">}</span> + 218 + 219 <span class="c"># Copy bit vector...</span> +<a name="Copy-"></a> 220 <span class="k">sub </span><span class="m">Copy</span> <span class="s">{</span> + 221 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 222 <span class="k">my</span><span class="s">(</span><span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 223 + 224 <span class="c"># Make a new bit vector...</span> + 225 <span class="i">$BitVector</span> = <span class="s">(</span><span class="k">ref</span> <span class="i">$This</span><span class="s">)</span><span class="i">->new</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span> + 226 + 227 <span class="c"># Copy bit values...</span> + 228 <span class="i">$BitVector</span>->{<span class="w">BitValues</span>} = <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="sc">;</span> + 229 + 230 <span class="c"># Copy value format for stringification...</span> + 231 <span class="k">if</span> <span class="s">(</span><span class="k">exists</span> <span class="i">$This</span>->{<span class="w">ValueFormat</span>}<span class="s">)</span> <span class="s">{</span> + 232 <span class="i">$BitVector</span>->{<span class="w">ValueFormat</span>} = <span class="i">$This</span>->{<span class="w">ValueFormat</span>}<span class="sc">;</span> + 233 <span class="s">}</span> + 234 <span class="c"># Copy value bit order for stringification...</span> + 235 <span class="k">if</span> <span class="s">(</span><span class="k">exists</span> <span class="i">$This</span>->{<span class="w">ValueBitOrder</span>}<span class="s">)</span> <span class="s">{</span> + 236 <span class="i">$BitVector</span>->{<span class="w">ValueBitOrder</span>} = <span class="i">$This</span>->{<span class="w">ValueBitOrder</span>}<span class="sc">;</span> + 237 <span class="s">}</span> + 238 <span class="k">return</span> <span class="i">$BitVector</span><span class="sc">;</span> + 239 <span class="s">}</span> + 240 + 241 <span class="c"># Reverse bit values in bit vector...</span> +<a name="Reverse-"></a> 242 <span class="k">sub </span><span class="m">Reverse</span> <span class="s">{</span> + 243 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 244 <span class="k">my</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="i">$ReverseBitNum</span><span class="cm">,</span> <span class="i">$BitValue</span><span class="cm">,</span> <span class="i">$ReverseBitValue</span><span class="s">)</span><span class="sc">;</span> + 245 + 246 <span class="i">$BitNum</span> = <span class="n">0</span><span class="sc">;</span> <span class="i">$ReverseBitNum</span> = <span class="i">$This</span>->{<span class="w">Size</span>} - <span class="n">1</span><span class="sc">;</span> + 247 + 248 <span class="k">while</span> <span class="s">(</span><span class="i">$BitNum</span> < <span class="i">$ReverseBitNum</span><span class="s">)</span> <span class="s">{</span> + 249 <span class="i">$BitValue</span> = <span class="i">$This</span><span class="i">->_GetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 250 <span class="i">$ReverseBitValue</span> = <span class="i">$This</span><span class="i">->_GetBitValue</span><span class="s">(</span><span class="i">$ReverseBitNum</span><span class="s">)</span><span class="sc">;</span> + 251 + 252 <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="i">$ReverseBitValue</span><span class="s">)</span><span class="sc">;</span> + 253 <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$ReverseBitNum</span><span class="cm">,</span> <span class="i">$BitValue</span><span class="s">)</span><span class="sc">;</span> + 254 + 255 <span class="i">$BitNum</span>++<span class="sc">;</span> <span class="i">$ReverseBitNum</span>--<span class="sc">;</span> + 256 <span class="s">}</span> + 257 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 258 <span class="s">}</span> + 259 + 260 <span class="c"># Is it a bit vector object?</span> +<a name="IsBitVector-"></a> 261 <span class="k">sub </span><span class="m">IsBitVector ($)</span> <span class="s">{</span> + 262 <span class="k">my</span><span class="s">(</span><span class="i">$Object</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 263 + 264 <span class="k">return</span> <span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$Object</span><span class="s">)</span><span class="sc">;</span> + 265 <span class="s">}</span> + 266 + 267 <span class="c"># Get size...</span> +<a name="GetSize-"></a> 268 <span class="k">sub </span><span class="m">GetSize</span> <span class="s">{</span> + 269 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 270 + 271 <span class="k">return</span> <span class="i">$This</span>->{<span class="w">Size</span>}<span class="sc">;</span> + 272 <span class="s">}</span> + 273 + 274 <span class="c"># Set a bit...</span> + 275 <span class="c">#</span> +<a name="SetBit-"></a> 276 <span class="k">sub </span><span class="m">SetBit</span> <span class="s">{</span> + 277 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="cm">,</span> <span class="i">$SkipCheck</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 278 + 279 <span class="c"># Just set it...</span> + 280 <span class="k">if</span> <span class="s">(</span><span class="i">$SkipCheck</span><span class="s">)</span> <span class="s">{</span> + 281 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="n">1</span><span class="s">)</span><span class="sc">;</span> + 282 <span class="s">}</span> + 283 + 284 <span class="c"># Check and set...</span> + 285 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"SetBit"</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 286 + 287 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="n">1</span><span class="s">)</span><span class="sc">;</span> + 288 <span class="s">}</span> + 289 + 290 <span class="c"># Set arbitrary bits specified as a list of bit numbers...</span> + 291 <span class="c">#</span> +<a name="SetBits-"></a> 292 <span class="k">sub </span><span class="m">SetBits</span> <span class="s">{</span> + 293 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">@BitNums</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 294 <span class="k">my</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 295 + 296 <span class="k">for</span> <span class="i">$BitNum</span> <span class="s">(</span><span class="i">@BitNums</span><span class="s">)</span> <span class="s">{</span> + 297 <span class="i">$This</span><span class="i">->SetBit</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 298 <span class="s">}</span> + 299 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 300 <span class="s">}</span> + 301 + 302 <span class="c"># Set bits in a specified range...</span> + 303 <span class="c">#</span> +<a name="SetBitsRange-"></a> 304 <span class="k">sub </span><span class="m">SetBitsRange</span> <span class="s">{</span> + 305 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$MinBitNum</span><span class="cm">,</span> <span class="i">$MaxBitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 306 <span class="k">my</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 307 + 308 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"SetBitsRange"</span><span class="cm">,</span> <span class="i">$MinBitNum</span><span class="s">)</span><span class="sc">;</span> + 309 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"SetBitsRange"</span><span class="cm">,</span> <span class="i">$MaxBitNum</span><span class="s">)</span><span class="sc">;</span> + 310 + 311 <span class="k">for</span> <span class="i">$BitNum</span> <span class="s">(</span><span class="i">$MinBitNum</span> .. <span class="i">$MaxBitNum</span><span class="s">)</span> <span class="s">{</span> + 312 <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="n">1</span><span class="s">)</span><span class="sc">;</span> + 313 <span class="s">}</span> + 314 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 315 <span class="s">}</span> + 316 + 317 <span class="c"># Set all bits...</span> + 318 <span class="c">#</span> +<a name="SetAllBits-"></a> 319 <span class="k">sub </span><span class="m">SetAllBits</span> <span class="s">{</span> + 320 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 321 + 322 <span class="i">$This</span>->{<span class="w">BitValues</span>} = <span class="k">pack</span><span class="s">(</span><span class="q">"b*"</span><span class="cm">,</span> <span class="q">"1"</span> x <span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span> + 323 <span class="s">}</span> + 324 + 325 <span class="c"># Clear a bit...</span> + 326 <span class="c">#</span> +<a name="ClearBit-"></a> 327 <span class="k">sub </span><span class="m">ClearBit</span> <span class="s">{</span> + 328 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 329 + 330 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"ClearBit"</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 331 + 332 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="n">0</span><span class="s">)</span><span class="sc">;</span> + 333 <span class="s">}</span> + 334 + 335 <span class="c"># Clear arbitrary bits specified as a list of bit numbers...</span> + 336 <span class="c">#</span> +<a name="ClearBits-"></a> 337 <span class="k">sub </span><span class="m">ClearBits</span> <span class="s">{</span> + 338 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">@BitNums</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 339 <span class="k">my</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 340 + 341 <span class="k">for</span> <span class="i">$BitNum</span> <span class="s">(</span><span class="i">@BitNums</span><span class="s">)</span> <span class="s">{</span> + 342 <span class="i">$This</span><span class="i">->ClearBit</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 343 <span class="s">}</span> + 344 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 345 <span class="s">}</span> + 346 + 347 <span class="c"># Clear bits in a specified range...</span> + 348 <span class="c">#</span> +<a name="ClearBitsRange-"></a> 349 <span class="k">sub </span><span class="m">ClearBitsRange</span> <span class="s">{</span> + 350 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$MinBitNum</span><span class="cm">,</span> <span class="i">$MaxBitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 351 <span class="k">my</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 352 + 353 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"ClearBitsRange"</span><span class="cm">,</span> <span class="i">$MinBitNum</span><span class="s">)</span><span class="sc">;</span> + 354 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"ClearBitsRange"</span><span class="cm">,</span> <span class="i">$MaxBitNum</span><span class="s">)</span><span class="sc">;</span> + 355 + 356 <span class="k">for</span> <span class="i">$BitNum</span> <span class="s">(</span><span class="i">$MinBitNum</span> .. <span class="i">$MaxBitNum</span><span class="s">)</span> <span class="s">{</span> + 357 <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="n">0</span><span class="s">)</span><span class="sc">;</span> + 358 <span class="s">}</span> + 359 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 360 <span class="s">}</span> + 361 + 362 <span class="c"># Clear all bits...</span> + 363 <span class="c">#</span> +<a name="ClearAllBits-"></a> 364 <span class="k">sub </span><span class="m">ClearAllBits</span> <span class="s">{</span> + 365 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 366 + 367 <span class="i">$This</span>->{<span class="w">BitValues</span>} = <span class="k">pack</span><span class="s">(</span><span class="q">"b*"</span><span class="cm">,</span> <span class="q">"0"</span> x <span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span> + 368 + 369 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 370 <span class="s">}</span> + 371 + 372 <span class="c"># Set or clear bit...</span> + 373 <span class="c">#</span> +<a name="SetBitValue-"></a> 374 <span class="k">sub </span><span class="m">SetBitValue</span> <span class="s">{</span> + 375 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="cm">,</span> <span class="i">$BitValue</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 376 + 377 <span class="j">BITVALUE:</span> <span class="s">{</span> + 378 <span class="k">if</span> <span class="s">(</span><span class="i">$BitValue</span> == <span class="n">1</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span><span class="i">->SetBit</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">BITVALUE</span><span class="sc">;</span> <span class="s">}</span> + 379 <span class="k">if</span> <span class="s">(</span><span class="i">$BitValue</span> == <span class="n">0</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span><span class="i">->ClearBit</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">BITVALUE</span><span class="sc">;</span> <span class="s">}</span> + 380 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->SetBit: Specified bit value, $BitValue, must be 0 or 1..."</span><span class="sc">;</span> + 381 <span class="s">}</span> + 382 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 383 <span class="s">}</span> + 384 + 385 <span class="c"># Flip bit value...</span> + 386 <span class="c">#</span> +<a name="FlipBit-"></a> 387 <span class="k">sub </span><span class="m">FlipBit</span> <span class="s">{</span> + 388 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 389 + 390 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"FlipBit"</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 391 <span class="k">return</span> <span class="i">$This</span><span class="i">->_FlipBit</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 392 <span class="s">}</span> + 393 + 394 <span class="c"># Flip arbitrary bits specified as a list of bit numbers...</span> + 395 <span class="c">#</span> +<a name="FlipBits-"></a> 396 <span class="k">sub </span><span class="m">FlipBits</span> <span class="s">{</span> + 397 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">@BitNums</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 398 <span class="k">my</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 399 + 400 <span class="k">for</span> <span class="i">$BitNum</span> <span class="s">(</span><span class="i">@BitNums</span><span class="s">)</span> <span class="s">{</span> + 401 <span class="i">$This</span><span class="i">->FlipBit</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> + 402 <span class="s">}</span> + 403 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 404 <span class="s">}</span> + 405 + 406 <span class="c"># Flip bit value in a specified bit range...</span> + 407 <span class="c">#</span> +<a name="FlipBitsRange-"></a> 408 <span class="k">sub </span><span class="m">FlipBitsRange</span> <span class="s">{</span> + 409 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$MinBitNum</span><span class="cm">,</span> <span class="i">$MaxBitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 410 <span class="k">my</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 411 + 412 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"FlipBitsRange"</span><span class="cm">,</span> <span class="i">$MinBitNum</span><span class="s">)</span><span class="sc">;</span> + 413 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"FlipBitsRange"</span><span class="cm">,</span> <span class="i">$MaxBitNum</span><span class="s">)</span><span class="sc">;</span> + 414 + 415 <span class="k">for</span> <span class="i">$BitNum</span> <span class="s">(</span><span class="i">$MinBitNum</span> .. <span class="i">$MaxBitNum</span><span class="s">)</span> <span class="s">{</span> + 416 <span class="i">$This</span><span class="i">->_FlipBit</span><span class="s">(</span><span class="s">)</span><span class="sc">;</span> + 417 <span class="s">}</span> + 418 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 419 <span class="s">}</span> + 420 + 421 <span class="c"># Flip all bit valus...</span> + 422 <span class="c">#</span> +<a name="FlipAllBits-"></a> 423 <span class="k">sub </span><span class="m">FlipAllBits</span> <span class="s">{</span> + 424 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 425 + 426 <span class="k">return</span> <span class="i">$This</span><span class="i">->FlipBits</span><span class="s">(</span><span class="n">0</span><span class="cm">,</span> <span class="s">(</span><span class="i">$This</span>->{<span class="w">Size</span>} - <span class="n">1</span><span class="s">)</span><span class="s">)</span><span class="sc">;</span> + 427 <span class="s">}</span> + 428 + 429 <span class="c"># Flip bit value...</span> +<a name="_FlipBit-"></a> 430 <span class="k">sub </span><span class="m">_FlipBit</span> <span class="s">{</span> + 431 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 432 + 433 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span><span class="i">->_GetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 434 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="n">0</span><span class="s">)</span><span class="sc">;</span> + 435 <span class="s">}</span> + 436 <span class="k">else</span> <span class="s">{</span> + 437 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="cm">,</span> <span class="n">1</span><span class="s">)</span><span class="sc">;</span> + 438 <span class="s">}</span> + 439 <span class="s">}</span> + 440 + 441 <span class="c"># Get bit value...</span> + 442 <span class="c">#</span> +<a name="GetBit-"></a> 443 <span class="k">sub </span><span class="m">GetBit</span> <span class="s">{</span> + 444 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 445 + 446 <span class="i">$This</span><span class="i">->_ValidateBitNumber</span><span class="s">(</span><span class="q">"GetBit"</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 447 + 448 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span><span class="sc">;</span> + 449 <span class="s">}</span> + 450 + 451 <span class="c"># Is a specific bit set?</span> + 452 <span class="c">#</span> +<a name="IsBitSet-"></a> 453 <span class="k">sub </span><span class="m">IsBitSet</span> <span class="s">{</span> + 454 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 455 + 456 <span class="k">if</span> <span class="s">(</span>!<span class="s">(</span><span class="k">defined</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span> && <span class="s">(</span><span class="i">$BitNum</span> >= <span class="n">0</span><span class="s">)</span> && <span class="s">(</span><span class="i">$BitNum</span> < <span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 457 <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span> + 458 <span class="s">}</span> + 459 + 460 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span> ? <span class="n">1</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span> + 461 <span class="s">}</span> + 462 + 463 <span class="c"># Is a specific bit clear?</span> + 464 <span class="c">#</span> +<a name="IsBitClear-"></a> 465 <span class="k">sub </span><span class="m">IsBitClear</span> <span class="s">{</span> + 466 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 467 + 468 <span class="k">if</span> <span class="s">(</span>!<span class="s">(</span><span class="k">defined</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span> && <span class="s">(</span><span class="i">$BitNum</span> >= <span class="n">0</span><span class="s">)</span> && <span class="s">(</span><span class="i">$BitNum</span> < <span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 469 <span class="k">return</span> <span class="k">undef</span><span class="sc">;</span> + 470 <span class="s">}</span> + 471 + 472 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitValue</span><span class="s">(</span><span class="i">$BitNum</span><span class="s">)</span> ? <span class="n">0</span> <span class="co">:</span> <span class="n">1</span><span class="sc">;</span> + 473 <span class="s">}</span> + 474 + 475 <span class="c"># Get number of set bits...</span> + 476 <span class="c">#</span> +<a name="GetNumOfSetBits-"></a> 477 <span class="k">sub </span><span class="m">GetNumOfSetBits</span> <span class="s">{</span> + 478 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 479 + 480 <span class="k">return</span> <span class="k">unpack</span><span class="s">(</span><span class="q">"%b*"</span><span class="cm">,</span> <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="s">)</span><span class="sc">;</span> + 481 <span class="s">}</span> + 482 + 483 <span class="c"># Get number of clear bits...</span> + 484 <span class="c">#</span> +<a name="GetNumOfClearBits-"></a> 485 <span class="k">sub </span><span class="m">GetNumOfClearBits</span> <span class="s">{</span> + 486 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 487 + 488 <span class="k">return</span> <span class="s">(</span><span class="i">$This</span>->{<span class="w">Size</span>} - <span class="i">$This</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span><span class="s">)</span><span class="sc">;</span> + 489 <span class="s">}</span> + 490 + 491 <span class="c"># Get density of set bits...</span> + 492 <span class="c">#</span> +<a name="GetDensityOfSetBits-"></a> 493 <span class="k">sub </span><span class="m">GetDensityOfSetBits</span> <span class="s">{</span> + 494 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 495 + 496 <span class="k">return</span> <span class="i">$This</span>->{<span class="w">Size</span>} ? <span class="s">(</span><span class="i">$This</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span>/<span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span> + 497 <span class="s">}</span> + 498 + 499 <span class="c"># Get density of clear bits...</span> + 500 <span class="c">#</span> +<a name="GetDensityOfClearBits-"></a> 501 <span class="k">sub </span><span class="m">GetDensityOfClearBits</span> <span class="s">{</span> + 502 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 503 + 504 <span class="k">return</span> <span class="i">$This</span><span class="i">->GetNumOfClearBits</span><span class="s">(</span><span class="s">)</span>/<span class="i">$This</span>->{<span class="w">Size</span>}<span class="sc">;</span> + 505 <span class="s">}</span> + 506 + 507 <span class="c"># Convert internal bit values stored using Perl vec function with first string byte</span> + 508 <span class="c"># as the lowest byte and first bit within each byte as the lowest bit into a binary</span> + 509 <span class="c"># string with ascending or descending bit order within each byte. The internal</span> + 510 <span class="c"># bit order corresponds to ascending bit order within each byte.</span> + 511 <span class="c">#</span> +<a name="GetBitsAsBinaryString-"></a> 512 <span class="k">sub </span><span class="m">GetBitsAsBinaryString</span> <span class="s">{</span> + 513 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 514 + 515 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Binary'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 516 <span class="s">}</span> + 517 + 518 <span class="c"># Convert internal bit values stored using Perl vec function with first string byte</span> + 519 <span class="c"># as the lowest byte and first bit within each byte as the lowest bit into a hexadecimal</span> + 520 <span class="c"># string with ascending or descending bit order within each byte. The internal</span> + 521 <span class="c"># bit order corresponds to ascending bit order within each byte.</span> + 522 <span class="c">#</span> + 523 <span class="c">#</span> +<a name="GetBitsAsHexadecimalString-"></a> 524 <span class="k">sub </span><span class="m">GetBitsAsHexadecimalString</span> <span class="s">{</span> + 525 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 526 + 527 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Hexadecimal'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 528 <span class="s">}</span> + 529 + 530 <span class="c"># Convert bit values into a octal string value...</span> + 531 <span class="c">#</span> +<a name="GetBitsAsOctalString-"></a> 532 <span class="k">sub </span><span class="m">GetBitsAsOctalString</span> <span class="s">{</span> + 533 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 534 + 535 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Octal'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 536 <span class="s">}</span> + 537 + 538 <span class="c"># Convert bit values into a decimal string value...</span> + 539 <span class="c">#</span> +<a name="GetBitsAsDecimalString-"></a> 540 <span class="k">sub </span><span class="m">GetBitsAsDecimalString</span> <span class="s">{</span> + 541 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 542 + 543 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Decimal'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 544 <span class="s">}</span> + 545 + 546 <span class="c"># Return packed bit values which also contains nonprintable characters...</span> + 547 <span class="c">#</span> +<a name="GetBitsAsRawBinaryString-"></a> 548 <span class="k">sub </span><span class="m">GetBitsAsRawBinaryString</span> <span class="s">{</span> + 549 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 550 + 551 <span class="k">return</span> <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'RawBinary'</span><span class="s">)</span><span class="sc">;</span> + 552 <span class="s">}</span> + 553 + 554 <span class="c"># Convert internal bit values stored using Perl vec function with first string byte</span> + 555 <span class="c"># as the lowest byte and first bit within each byte as the lowest bit into a</span> + 556 <span class="c"># string with ascending or descending bit order within each byte. The internal</span> + 557 <span class="c"># bit order corresponds to ascending bit order within each byte.</span> + 558 <span class="c">#</span> + 559 <span class="c">#</span> +<a name="_GetBitsAsString-"></a> 560 <span class="k">sub </span><span class="m">_GetBitsAsString</span> <span class="s">{</span> + 561 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Format</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 562 <span class="k">my</span><span class="s">(</span><span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$HexadecimalTemplate</span><span class="s">)</span><span class="sc">;</span> + 563 + 564 <span class="s">(</span><span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$HexadecimalTemplate</span><span class="s">)</span> = <span class="i">$This</span><span class="i">->_SetupBitsPackUnpackTemplate</span><span class="s">(</span><span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 565 + 566 <span class="j">FORMAT :</span> <span class="s">{</span> + 567 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Hexadecimal|Hex|HexadecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="k">unpack</span><span class="s">(</span><span class="i">$HexadecimalTemplate</span><span class="cm">,</span> <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 568 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Octal|Oct|OctalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">ConversionsUtil::HexadecimalToOctal</span><span class="s">(</span><span class="k">unpack</span><span class="s">(</span><span class="i">$HexadecimalTemplate</span><span class="cm">,</span> <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="s">)</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 569 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Decimal|Dec|DecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">ConversionsUtil::HexadecimalToDecimal</span><span class="s">(</span><span class="k">unpack</span><span class="s">(</span><span class="i">$HexadecimalTemplate</span><span class="cm">,</span> <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="s">)</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 570 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Binary|Bin|BinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="k">unpack</span><span class="s">(</span><span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 571 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(RawBinary|RawBin|RawBinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">return</span> <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 572 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->_GetBitsAsString: Specified bit vector string format, $Format, is not supported. Value values: Binary, Bin, BinaryString, Hexdecimal, Hex, HexadecimalString, Decimal, Dec, DecimalString, Octal, Oct, OctalString, RawBinary, RawBin, RawBinaryString..."</span><span class="sc">;</span> + 573 <span class="s">}</span> + 574 <span class="s">}</span> + 575 + 576 <span class="c"># Setup templates to unpack bits...</span> + 577 <span class="c">#</span> +<a name="_SetupBitsPackUnpackTemplate-"></a> 578 <span class="k">sub </span><span class="m">_SetupBitsPackUnpackTemplate</span> <span class="s">{</span> + 579 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 580 <span class="k">my</span><span class="s">(</span><span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$HexadecimalTemplate</span><span class="s">)</span><span class="sc">;</span> + 581 + 582 <span class="i">$BitOrder</span> = <span class="s">(</span><span class="k">defined</span><span class="s">(</span><span class="i">$BitOrder</span><span class="s">)</span> && <span class="i">$BitOrder</span><span class="s">)</span> ? <span class="i">$BitOrder</span> <span class="co">:</span> <span class="q">'Ascending'</span><span class="sc">;</span> + 583 + 584 <span class="k">if</span> <span class="s">(</span><span class="i">$BitOrder</span> =~ <span class="q">/^Ascending$/i</span><span class="s">)</span> <span class="s">{</span> + 585 <span class="i">$BinaryTemplate</span> = <span class="q">"b*"</span><span class="sc">;</span> + 586 <span class="i">$HexadecimalTemplate</span> = <span class="q">"h*"</span><span class="sc">;</span> + 587 <span class="s">}</span> + 588 <span class="k">elsif</span> <span class="s">(</span><span class="i">$BitOrder</span> =~ <span class="q">/^Descending$/i</span><span class="s">)</span> <span class="s">{</span> + 589 <span class="i">$BinaryTemplate</span> = <span class="q">"B*"</span><span class="sc">;</span> + 590 <span class="i">$HexadecimalTemplate</span> = <span class="q">"H*"</span><span class="sc">;</span> + 591 <span class="s">}</span> + 592 <span class="k">else</span> <span class="s">{</span> + 593 <span class="w">croak</span> <span class="q">"Warning: ${ClassName}::_SetupBitsPackUnpackTemplate: Specified bit order value, $BitOrder, is not supported. Supported values: Ascending, Descending..."</span><span class="sc">;</span> + 594 <span class="s">}</span> + 595 <span class="k">return</span> <span class="s">(</span><span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$HexadecimalTemplate</span><span class="s">)</span><span class="sc">;</span> + 596 <span class="s">}</span> + 597 + 598 <span class="c"># Set bit values using hexadecimal string. The initial size of bit vector is not changed.</span> + 599 <span class="c">#</span> +<a name="SetBitsAsHexadecimalString-"></a> 600 <span class="k">sub </span><span class="m">SetBitsAsHexadecimalString</span> <span class="s">{</span> + 601 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Hexadecimal</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 602 + 603 <span class="k">if</span> <span class="s">(</span><span class="i">$Hexadecimal</span> =~ <span class="q">/^0x/i</span><span class="s">)</span> <span class="s">{</span> + 604 <span class="i">$Hexadecimal</span> =~ <span class="q">s/^0x//i</span><span class="sc">;</span> + 605 <span class="s">}</span> + 606 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitsAsString</span><span class="s">(</span><span class="q">'Hexadecimal'</span><span class="cm">,</span> <span class="i">$Hexadecimal</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 607 <span class="s">}</span> + 608 + 609 <span class="c"># Set bit values using octal string. The initial size of bit vector is not changed.</span> + 610 <span class="c">#</span> +<a name="SetBitsAsOctalString-"></a> 611 <span class="k">sub </span><span class="m">SetBitsAsOctalString</span> <span class="s">{</span> + 612 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Octal</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 613 + 614 <span class="k">if</span> <span class="s">(</span><span class="i">$Octal</span> =~ <span class="q">/^0/i</span><span class="s">)</span> <span class="s">{</span> + 615 <span class="i">$Octal</span> =~ <span class="q">s/^0//i</span><span class="sc">;</span> + 616 <span class="s">}</span> + 617 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitsAsString</span><span class="s">(</span><span class="q">'Octal'</span><span class="cm">,</span> <span class="i">$Octal</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 618 <span class="s">}</span> + 619 + 620 <span class="c"># Set bit values using a decimal number. The initial size of bit vector is not changed.</span> + 621 <span class="c">#</span> +<a name="SetBitsAsDecimalString-"></a> 622 <span class="k">sub </span><span class="m">SetBitsAsDecimalString</span> <span class="s">{</span> + 623 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Decimal</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 624 + 625 <span class="k">if</span> <span class="s">(</span>!<span class="i">TextUtil::IsPositiveInteger</span><span class="s">(</span><span class="i">$Decimal</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 626 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->SetBitsAsDecimalString: Specified decimal value, $Decimal, must be a positive integer..."</span><span class="sc">;</span> + 627 <span class="s">}</span> + 628 <span class="k">if</span> <span class="s">(</span><span class="i">$Decimal</span> =~ <span class="q">/[+]/</span><span class="s">)</span> <span class="s">{</span> + 629 <span class="i">$Decimal</span> =~ <span class="q">s/[+]//</span><span class="sc">;</span> + 630 <span class="s">}</span> + 631 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitsAsString</span><span class="s">(</span><span class="q">'Decimal'</span><span class="cm">,</span> <span class="i">$Decimal</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 632 <span class="s">}</span> + 633 + 634 <span class="c"># Set bit values using hexadecimal string. The initial size of bit vector is not changed.</span> + 635 <span class="c">#</span> +<a name="SetBitsAsBinaryString-"></a> 636 <span class="k">sub </span><span class="m">SetBitsAsBinaryString</span> <span class="s">{</span> + 637 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Binary</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 638 + 639 <span class="k">if</span> <span class="s">(</span><span class="i">$Binary</span> =~ <span class="q">/^0b/i</span><span class="s">)</span> <span class="s">{</span> + 640 <span class="i">$Binary</span> =~ <span class="q">s/^0b//i</span><span class="sc">;</span> + 641 <span class="s">}</span> + 642 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitsAsString</span><span class="s">(</span><span class="q">'Binary'</span><span class="cm">,</span> <span class="i">$Binary</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 643 <span class="s">}</span> + 644 + 645 <span class="c"># Set bit values using packed binary string. The size of bit vector is changed to reflect</span> + 646 <span class="c"># the input raw string...</span> + 647 <span class="c">#</span> +<a name="SetBitsAsRawBinaryString-"></a> 648 <span class="k">sub </span><span class="m">SetBitsAsRawBinaryString</span> <span class="s">{</span> + 649 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$RawBinary</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 650 + 651 <span class="k">return</span> <span class="i">$This</span><span class="i">->_SetBitsAsString</span><span class="s">(</span><span class="q">'RawBinary'</span><span class="cm">,</span> <span class="i">$RawBinary</span><span class="s">)</span><span class="sc">;</span> + 652 <span class="s">}</span> + 653 + 654 <span class="c"># Set bits using string in a specified format. This size of bit vector is not changed except for</span> + 655 <span class="c"># RawBinary string type...</span> + 656 <span class="c">#</span> +<a name="_SetBitsAsString-"></a> 657 <span class="k">sub </span><span class="m">_SetBitsAsString</span> <span class="s">{</span> + 658 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Format</span><span class="cm">,</span> <span class="i">$String</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 659 <span class="k">my</span><span class="s">(</span><span class="i">$Size</span><span class="cm">,</span> <span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$HexadecimalTemplate</span><span class="s">)</span><span class="sc">;</span> + 660 + 661 <span class="s">(</span><span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$HexadecimalTemplate</span><span class="s">)</span> = <span class="i">$This</span><span class="i">->_SetupBitsPackUnpackTemplate</span><span class="s">(</span><span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> + 662 + 663 <span class="i">$Size</span> = <span class="i">$This</span>->{<span class="w">Size</span>}<span class="sc">;</span> + 664 <span class="j">FORMAT :</span> <span class="s">{</span> + 665 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Hexadecimal|Hex|HexadecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$This</span>->{<span class="w">BitValues</span>} = <span class="k">pack</span><span class="s">(</span><span class="i">$HexadecimalTemplate</span><span class="cm">,</span> <span class="i">$String</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 666 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Octal|Oct|OctalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">vec</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="cm">,</span> <span class="n">0</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span> = <span class="i">ConversionsUtil::OctalToDecimal</span><span class="s">(</span><span class="i">$String</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 667 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Decimal|Dec|DecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="k">vec</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="cm">,</span> <span class="n">0</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span> = <span class="i">$String</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 668 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Binary|Bin|BinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$This</span>->{<span class="w">BitValues</span>} = <span class="k">pack</span><span class="s">(</span><span class="i">$BinaryTemplate</span><span class="cm">,</span> <span class="i">$String</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 669 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(RawBinary|RawBin|RawBinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$This</span>->{<span class="w">BitValues</span>} = <span class="i">$String</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 670 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->_SetBitsAsString: Specified bit vector string format, $Format, is not supported. Value values: Binary, Bin, BinaryString, Hexdecimal, Hex, HexadecimalString, Decimal, Dec, DecimalString, Octal, Oct, OctalString, RawBinary, RawBin, RawBinaryString..."</span><span class="sc">;</span> + 671 <span class="s">}</span> + 672 + 673 <span class="c"># Set size using packed string...</span> + 674 <span class="i">$Size</span> = <span class="k">length</span><span class="s">(</span><span class="i">$This</span><span class="i">->GetBitsAsBinaryString</span><span class="s">(</span><span class="s">)</span><span class="s">)</span><span class="sc">;</span> + 675 <span class="k">if</span> <span class="s">(</span><span class="i">$Size</span> <=<span class="n">0</span><span class="s">)</span> <span class="s">{</span> + 676 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->_SetBitsAsString: Bit vector size, $Size, must be a positive integer..."</span><span class="sc">;</span> + 677 <span class="s">}</span> + 678 <span class="i">$This</span>->{<span class="w">Size</span>} = <span class="i">$Size</span><span class="sc">;</span> + 679 + 680 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 681 <span class="s">}</span> + 682 + 683 <span class="c"># Calculate string size in bits...</span> + 684 <span class="c">#</span> +<a name="_CalculateStringSizeInBits-"></a> 685 <span class="k">sub </span><span class="m">_CalculateStringSizeInBits ($$;$)</span> <span class="s">{</span> + 686 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThisParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 687 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Format</span><span class="cm">,</span> <span class="i">$String</span><span class="cm">,</span> <span class="i">$Size</span><span class="s">)</span><span class="sc">;</span> + 688 + 689 <span class="k">if</span> <span class="s">(</span><span class="s">(</span><span class="i">@_</span> == <span class="n">3</span><span class="s">)</span> && <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 690 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Format</span><span class="cm">,</span> <span class="i">$String</span><span class="s">)</span> = <span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ThisParameter</span><span class="s">)</span><span class="sc">;</span> + 691 <span class="s">}</span> + 692 <span class="k">else</span> <span class="s">{</span> + 693 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Format</span><span class="cm">,</span> <span class="i">$String</span><span class="s">)</span> = <span class="s">(</span><span class="k">undef</span><span class="cm">,</span> <span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 694 <span class="s">}</span> + 695 + 696 <span class="j">FORMAT :</span> <span class="s">{</span> + 697 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Hexadecimal|Hex|HexadecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$Size</span> = <span class="k">length</span><span class="s">(</span><span class="i">$String</span><span class="s">)</span> * <span class="n">4</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 698 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Octal|Oct|OctalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$Size</span> = <span class="k">length</span><span class="s">(</span><span class="i">$String</span><span class="s">)</span> * <span class="n">3</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 699 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Decimal|Dec|DecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$Size</span> = <span class="k">length</span><span class="s">(</span><span class="i">ConversionsUtil::DecimalToHexadecimal</span><span class="s">(</span><span class="i">$String</span><span class="s">)</span><span class="s">)</span> * <span class="n">4</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 700 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(Binary|Bin|BinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$Size</span> = <span class="k">length</span><span class="s">(</span><span class="i">$String</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 701 <span class="k">if</span> <span class="s">(</span><span class="i">$Format</span> =~ <span class="q">/^(RawBinary|RawBin|RawBinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$Size</span> = <span class="k">length</span><span class="s">(</span><span class="k">unpack</span><span class="s">(</span><span class="q">"B*"</span><span class="cm">,</span> <span class="i">$String</span><span class="s">)</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> + 702 <span class="w">croak</span> <span class="q">"Error: ${ClassName}::_CalculateStringSizeInBits: Specified bit vector string format, $Format, is not supported. Value values: Binary, Bin, BinaryString, Hexdecimal, Hex, HexadecimalString, Decimal, Dec, DecimalString, Octal, Oct, OctalString, RawBinary, RawBin, RawBinaryString..."</span><span class="sc">;</span> + 703 <span class="s">}</span> + 704 <span class="k">return</span> <span class="i">$Size</span><span class="sc">;</span> + 705 <span class="s">}</span> + 706 + 707 <span class="c"># Set bit value using Perl vec function with bit numbers going from left to right.</span> + 708 <span class="c"># First bit number corresponds to 0.</span> + 709 <span class="c">#</span> +<a name="_SetBitValue-"></a> 710 <span class="k">sub </span><span class="m">_SetBitValue</span> <span class="s">{</span> + 711 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="cm">,</span> <span class="i">$BitValue</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 712 <span class="k">my</span><span class="s">(</span><span class="i">$Offset</span><span class="cm">,</span> <span class="i">$Width</span><span class="s">)</span><span class="sc">;</span> + 713 + 714 <span class="i">$Offset</span> = <span class="i">$BitNum</span><span class="sc">;</span> + 715 <span class="i">$Width</span> = <span class="n">1</span><span class="sc">;</span> + 716 + 717 <span class="k">vec</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="cm">,</span> <span class="i">$Offset</span><span class="cm">,</span> <span class="i">$Width</span><span class="s">)</span> = <span class="i">$BitValue</span><span class="sc">;</span> + 718 + 719 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 720 <span class="s">}</span> + 721 + 722 <span class="c"># Get bit value Perl vec function with bit numbers going from left to right.</span> + 723 <span class="c"># First bit number corresponds to 0.</span> + 724 <span class="c">#</span> +<a name="_GetBitValue-"></a> 725 <span class="k">sub </span><span class="m">_GetBitValue</span> <span class="s">{</span> + 726 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 727 <span class="k">my</span><span class="s">(</span><span class="i">$Offset</span><span class="cm">,</span> <span class="i">$Width</span><span class="cm">,</span> <span class="i">$BitValue</span><span class="s">)</span><span class="sc">;</span> + 728 + 729 <span class="i">$Offset</span> = <span class="i">$BitNum</span><span class="sc">;</span> + 730 <span class="i">$Width</span> = <span class="n">1</span><span class="sc">;</span> + 731 + 732 <span class="i">$BitValue</span> = <span class="k">vec</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="cm">,</span> <span class="i">$Offset</span><span class="cm">,</span> <span class="i">$Width</span><span class="s">)</span><span class="sc">;</span> + 733 + 734 <span class="k">return</span> <span class="i">$BitValue</span><span class="sc">;</span> + 735 <span class="s">}</span> + 736 + 737 <span class="c"># Check to make sure it's a valid bit number...</span> + 738 <span class="c">#</span> +<a name="_ValidateBitNumber-"></a> 739 <span class="k">sub </span><span class="m">_ValidateBitNumber</span> <span class="s">{</span> + 740 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$CallerName</span><span class="cm">,</span> <span class="i">$BitNum</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 741 + 742 <span class="k">if</span> <span class="s">(</span>!<span class="k">defined</span> <span class="i">$BitNum</span><span class="s">)</span> <span class="s">{</span> + 743 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${CallerName}: Bit number is not defined..."</span><span class="sc">;</span> + 744 <span class="s">}</span> + 745 <span class="k">if</span> <span class="s">(</span><span class="i">$BitNum</span> < <span class="n">0</span><span class="s">)</span> <span class="s">{</span> + 746 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${CallerName}: Bit number value, $BitNum, must be >= 0 ..."</span><span class="sc">;</span> + 747 <span class="s">}</span> + 748 <span class="k">if</span> <span class="s">(</span><span class="i">$BitNum</span> >= <span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span> <span class="s">{</span> + 749 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${CallerName}: Bit number number value, $BitNum, must be less than the size of bit vector, "</span><span class="cm">,</span> <span class="i">$This</span>->{<span class="w">Size</span>}<span class="cm">,</span> <span class="q">"..."</span><span class="sc">;</span> + 750 <span class="s">}</span> + 751 + 752 <span class="k">return</span> <span class="i">$This</span><span class="sc">;</span> + 753 <span class="s">}</span> + 754 + 755 <span class="c"># Set bit values print format for an individual object or the whole class...</span> + 756 <span class="c">#</span> +<a name="SetBitValuePrintFormat-"></a> 757 <span class="k">sub </span><span class="m">SetBitValuePrintFormat ($;$)</span> <span class="s">{</span> + 758 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 759 + 760 <span class="k">if</span> <span class="s">(</span><span class="s">(</span><span class="i">@_</span> == <span class="n">2</span><span class="s">)</span> && <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 761 <span class="c"># Set bit values print format for the specific object...</span> + 762 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$ValuePrintFormat</span><span class="s">)</span> = <span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 763 + 764 <span class="k">if</span> <span class="s">(</span>!<span class="i">_ValidateBitValuePrintFormat</span><span class="s">(</span><span class="i">$ValuePrintFormat</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 765 <span class="k">return</span><span class="sc">;</span> + 766 <span class="s">}</span> + 767 + 768 <span class="i">$This</span>->{<span class="w">ValueFormat</span>} = <span class="i">$ValuePrintFormat</span><span class="sc">;</span> + 769 <span class="s">}</span> + 770 <span class="k">else</span> <span class="s">{</span> + 771 <span class="c"># Set value print format for the class...</span> + 772 <span class="k">my</span><span class="s">(</span><span class="i">$ValuePrintFormat</span><span class="s">)</span> = <span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="sc">;</span> + 773 + 774 <span class="k">if</span> <span class="s">(</span>!<span class="i">_ValidateBitValuePrintFormat</span><span class="s">(</span><span class="i">$ValuePrintFormat</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 775 <span class="k">return</span><span class="sc">;</span> + 776 <span class="s">}</span> + 777 + 778 <span class="i">$ValueFormat</span> = <span class="i">$ValuePrintFormat</span><span class="sc">;</span> + 779 <span class="s">}</span> + 780 <span class="s">}</span> + 781 + 782 <span class="c"># Set bit values bit order for an individual object or the whole class...</span> + 783 <span class="c">#</span> +<a name="SetBitValueBitOrder-"></a> 784 <span class="k">sub </span><span class="m">SetBitValueBitOrder ($;$)</span> <span class="s">{</span> + 785 <span class="k">my</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 786 + 787 <span class="k">if</span> <span class="s">(</span><span class="s">(</span><span class="i">@_</span> == <span class="n">2</span><span class="s">)</span> && <span class="s">(</span><span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 788 <span class="c"># Set bit value bit order for the specific object...</span> + 789 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span> = <span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 790 + 791 <span class="k">if</span> <span class="s">(</span>!<span class="i">_ValidateBitValueBitOrder</span><span class="s">(</span><span class="i">$BitOrder</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 792 <span class="k">return</span><span class="sc">;</span> + 793 <span class="s">}</span> + 794 + 795 <span class="i">$This</span>->{<span class="w">ValueBitOrder</span>} = <span class="i">$BitOrder</span><span class="sc">;</span> + 796 <span class="s">}</span> + 797 <span class="k">else</span> <span class="s">{</span> + 798 <span class="c"># Set bit value bit order for the class...</span> + 799 <span class="k">my</span><span class="s">(</span><span class="i">$BitOrder</span><span class="s">)</span> = <span class="s">(</span><span class="i">$FirstParameter</span><span class="s">)</span><span class="sc">;</span> + 800 + 801 <span class="k">if</span> <span class="s">(</span>!<span class="i">_ValidateBitValueBitOrder</span><span class="s">(</span><span class="i">$BitOrder</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 802 <span class="k">return</span><span class="sc">;</span> + 803 <span class="s">}</span> + 804 + 805 <span class="i">$ValueBitOrder</span> = <span class="i">$BitOrder</span><span class="sc">;</span> + 806 <span class="s">}</span> + 807 <span class="s">}</span> + 808 + 809 <span class="c"># Validate print format for bit values...</span> +<a name="_ValidateBitValueBitOrder-"></a> 810 <span class="k">sub </span><span class="m">_ValidateBitValueBitOrder</span> <span class="s">{</span> + 811 <span class="k">my</span><span class="s">(</span><span class="i">$BitOrder</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 812 + 813 <span class="k">if</span> <span class="s">(</span><span class="i">$BitOrder</span> !~ <span class="q">/^(Ascending|Descending)$/i</span><span class="s">)</span> <span class="s">{</span> + 814 <span class="w">carp</span> <span class="q">"Warning: ${ClassName}::_ValidateBitValueBitOrder: Specified bit order value, $BitOrder, is not supported. Supported values: Ascending, Descending..."</span><span class="sc">;</span> + 815 <span class="k">return</span> <span class="n">0</span><span class="sc">;</span> + 816 <span class="s">}</span> + 817 <span class="k">return</span> <span class="n">1</span><span class="sc">;</span> + 818 <span class="s">}</span> + 819 + 820 <span class="c"># Validate print format for bit values...</span> +<a name="_ValidateBitValuePrintFormat-"></a> 821 <span class="k">sub </span><span class="m">_ValidateBitValuePrintFormat</span> <span class="s">{</span> + 822 <span class="k">my</span><span class="s">(</span><span class="i">$ValuePrintFormat</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 823 + 824 <span class="k">if</span> <span class="s">(</span><span class="i">$ValuePrintFormat</span> !~ <span class="q">/^(Binary|Bin||BinaryString|Hexadecimal|Hex||HexadecimalString|Decimal|Dec||DecimalString|Octal|Oct||OctalString|RawBinary|RawBin|RawBinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> + 825 <span class="w">carp</span> <span class="q">"Warning: ${ClassName}::_ValidateBitValuePrintFormat: Specified bit vector print format value, $ValuePrintFormat, is not supported. Supported values: Binary, Bin, BinaryString, Hexdecimal, Hex, HexadecimalString, Decimal, Dec, DecimalString, Octal, Oct, OctalString, RawBinary, RawBin, RawBinaryString..."</span><span class="sc">;</span> + 826 <span class="k">return</span> <span class="n">0</span><span class="sc">;</span> + 827 <span class="s">}</span> + 828 <span class="k">return</span> <span class="n">1</span><span class="sc">;</span> + 829 <span class="s">}</span> + 830 + 831 <span class="c"># Bitwise AND operation for BitVectors...</span> + 832 <span class="c">#</span> +<a name="_BitVectorAndOperator-"></a> 833 <span class="k">sub </span><span class="m">_BitVectorAndOperator</span> <span class="s">{</span> + 834 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="cm">,</span> <span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 835 + 836 <span class="i">$ErrorMsg</span> = <span class="q">"_BitVectorAndOperator: Bitwise AND oparation failed"</span><span class="sc">;</span> + 837 <span class="i">$CheckBitVectorSizes</span> = <span class="n">1</span><span class="sc">;</span> + 838 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="s">)</span> = <span class="i">_ProcessOverloadedOperatorParameters</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">@_</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 839 + 840 <span class="k">if</span> <span class="s">(</span>!<span class="i">$OtherIsBitVector</span><span class="s">)</span> <span class="s">{</span> + 841 <span class="k">if</span> <span class="s">(</span><span class="i">$OrderFlipped</span><span class="s">)</span> <span class="s">{</span> + 842 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${ErrorMsg}: First object must be a bit vector..."</span><span class="sc">;</span> + 843 <span class="s">}</span> + 844 <span class="s">}</span> + 845 <span class="k">my</span><span class="s">(</span><span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 846 <span class="i">$BitVector</span> = <span class="s">(</span><span class="k">ref</span> <span class="i">$This</span><span class="s">)</span><span class="i">->new</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span> + 847 <span class="i">$BitVector</span>->{<span class="w">BitValues</span>} = <span class="i">$This</span>->{<span class="w">BitValues</span>} & <span class="i">$Other</span>->{<span class="w">BitValues</span>}<span class="sc">;</span> + 848 + 849 <span class="k">return</span> <span class="i">$BitVector</span><span class="sc">;</span> + 850 <span class="s">}</span> + 851 + 852 <span class="c"># Bitwise OR operation for BitVectors...</span> + 853 <span class="c">#</span> +<a name="_BitVectorOrOperator-"></a> 854 <span class="k">sub </span><span class="m">_BitVectorOrOperator</span> <span class="s">{</span> + 855 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="cm">,</span> <span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 856 + 857 <span class="i">$ErrorMsg</span> = <span class="q">"_BitVectorAndOperator: Bitwise OR oparation failed"</span><span class="sc">;</span> + 858 <span class="i">$CheckBitVectorSizes</span> = <span class="n">1</span><span class="sc">;</span> + 859 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="s">)</span> = <span class="i">_ProcessOverloadedOperatorParameters</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">@_</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 860 + 861 <span class="k">if</span> <span class="s">(</span>!<span class="i">$OtherIsBitVector</span><span class="s">)</span> <span class="s">{</span> + 862 <span class="k">if</span> <span class="s">(</span><span class="i">$OrderFlipped</span><span class="s">)</span> <span class="s">{</span> + 863 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${ErrorMsg}: First object must be a bit vector..."</span><span class="sc">;</span> + 864 <span class="s">}</span> + 865 <span class="s">}</span> + 866 <span class="k">my</span><span class="s">(</span><span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 867 <span class="i">$BitVector</span> = <span class="s">(</span><span class="k">ref</span> <span class="i">$This</span><span class="s">)</span><span class="i">->new</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span> + 868 <span class="i">$BitVector</span>->{<span class="w">BitValues</span>} = <span class="i">$This</span>->{<span class="w">BitValues</span>} | <span class="i">$Other</span>->{<span class="w">BitValues</span>}<span class="sc">;</span> + 869 + 870 <span class="k">return</span> <span class="i">$BitVector</span><span class="sc">;</span> + 871 <span class="s">}</span> + 872 + 873 <span class="c"># Bitwise XOR operation for BitVectors...</span> + 874 <span class="c">#</span> +<a name="_BitVectorExclusiveOrOperator-"></a> 875 <span class="k">sub </span><span class="m">_BitVectorExclusiveOrOperator</span> <span class="s">{</span> + 876 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="cm">,</span> <span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 877 + 878 <span class="i">$ErrorMsg</span> = <span class="q">"_BitVectorAndOperator: Bitwise XOR oparation failed"</span><span class="sc">;</span> + 879 <span class="i">$CheckBitVectorSizes</span> = <span class="n">1</span><span class="sc">;</span> + 880 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="s">)</span> = <span class="i">_ProcessOverloadedOperatorParameters</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">@_</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 881 + 882 <span class="k">if</span> <span class="s">(</span>!<span class="i">$OtherIsBitVector</span><span class="s">)</span> <span class="s">{</span> + 883 <span class="k">if</span> <span class="s">(</span><span class="i">$OrderFlipped</span><span class="s">)</span> <span class="s">{</span> + 884 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${ErrorMsg}: First object must be a bit vector..."</span><span class="sc">;</span> + 885 <span class="s">}</span> + 886 <span class="s">}</span> + 887 <span class="k">my</span><span class="s">(</span><span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 888 <span class="i">$BitVector</span> = <span class="s">(</span><span class="k">ref</span> <span class="i">$This</span><span class="s">)</span><span class="i">->new</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span> + 889 <span class="i">$BitVector</span>->{<span class="w">BitValues</span>} = <span class="i">$This</span>->{<span class="w">BitValues</span>} ^ <span class="i">$Other</span>->{<span class="w">BitValues</span>}<span class="sc">;</span> + 890 + 891 <span class="k">return</span> <span class="i">$BitVector</span><span class="sc">;</span> + 892 <span class="s">}</span> + 893 + 894 <span class="c"># Bitwise negation operation for BitVectors...</span> + 895 <span class="c">#</span> +<a name="_BitVectorNegationOperator-"></a> 896 <span class="k">sub </span><span class="m">_BitVectorNegationOperator</span> <span class="s">{</span> + 897 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="cm">,</span> <span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 898 + 899 <span class="i">$ErrorMsg</span> = <span class="q">"_BitVectorAndOperator: Bitwise negation oparation failed"</span><span class="sc">;</span> + 900 <span class="i">$CheckBitVectorSizes</span> = <span class="n">1</span><span class="sc">;</span> + 901 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="s">)</span> = <span class="i">_ProcessOverloadedOperatorParameters</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">@_</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 902 + 903 <span class="k">my</span><span class="s">(</span><span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 904 <span class="i">$BitVector</span> = <span class="s">(</span><span class="k">ref</span> <span class="i">$This</span><span class="s">)</span><span class="i">->new</span><span class="s">(</span><span class="i">$This</span>->{<span class="w">Size</span>}<span class="s">)</span><span class="sc">;</span> + 905 <span class="i">$BitVector</span>->{<span class="w">BitValues</span>} = ~ <span class="i">$This</span>->{<span class="w">BitValues</span>}<span class="sc">;</span> + 906 + 907 <span class="k">return</span> <span class="i">$BitVector</span><span class="sc">;</span> + 908 <span class="s">}</span> + 909 + 910 <span class="c"># Bit vector equla operator. Two bit vectors are considered equal assuming their size</span> + 911 <span class="c"># is same and bits are on at the same positions...</span> + 912 <span class="c">#</span> +<a name="_BitVectorEqualOperator-"></a> 913 <span class="k">sub </span><span class="m">_BitVectorEqualOperator</span> <span class="s">{</span> + 914 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="cm">,</span> <span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 915 + 916 <span class="i">$ErrorMsg</span> = <span class="q">"_BitVectorEqualOperator: BitVector == oparation failed"</span><span class="sc">;</span> + 917 <span class="i">$CheckBitVectorSizes</span> = <span class="n">0</span><span class="sc">;</span> + 918 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="s">)</span> = <span class="i">_ProcessOverloadedOperatorParameters</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">@_</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 919 + 920 <span class="k">if</span> <span class="s">(</span>!<span class="i">$OtherIsBitVector</span><span class="s">)</span> <span class="s">{</span> + 921 <span class="k">if</span> <span class="s">(</span><span class="i">$OrderFlipped</span><span class="s">)</span> <span class="s">{</span> + 922 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${ErrorMsg}: First object must be a bit vector..."</span><span class="sc">;</span> + 923 <span class="s">}</span> + 924 <span class="s">}</span> + 925 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span><span class="i">->GetSize</span><span class="s">(</span><span class="s">)</span> != <span class="i">$Other</span><span class="i">->GetSize</span><span class="s">(</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 926 <span class="k">return</span> <span class="n">0</span><span class="sc">;</span> + 927 <span class="s">}</span> + 928 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span> != <span class="i">$Other</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 929 <span class="k">return</span> <span class="n">0</span><span class="sc">;</span> + 930 <span class="s">}</span> + 931 <span class="c"># Check number of On bits only in This vector. It must be zero for vectors to be equal...</span> + 932 <span class="k">my</span><span class="s">(</span><span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 933 <span class="i">$BitVector</span> = <span class="i">$This</span> & ~<span class="i">$Other</span><span class="sc">;</span> + 934 + 935 <span class="k">return</span> <span class="i">$BitVector</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span> ? <span class="n">0</span> <span class="co">:</span> <span class="n">1</span><span class="sc">;</span> + 936 <span class="s">}</span> + 937 + 938 <span class="c"># Bit vector not equal operator. Two bit vectors are considered not equal when their size</span> + 939 <span class="c"># is different or bits are on at the same positions...</span> + 940 <span class="c">#</span> +<a name="_BitVectorNotEqualOperator-"></a> 941 <span class="k">sub </span><span class="m">_BitVectorNotEqualOperator</span> <span class="s">{</span> + 942 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="cm">,</span> <span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 943 + 944 <span class="i">$ErrorMsg</span> = <span class="q">"_BitVectorEqualOperator: BitVector != oparation failed"</span><span class="sc">;</span> + 945 <span class="i">$CheckBitVectorSizes</span> = <span class="n">0</span><span class="sc">;</span> + 946 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="s">)</span> = <span class="i">_ProcessOverloadedOperatorParameters</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">@_</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 947 + 948 <span class="k">if</span> <span class="s">(</span>!<span class="i">$OtherIsBitVector</span><span class="s">)</span> <span class="s">{</span> + 949 <span class="k">if</span> <span class="s">(</span><span class="i">$OrderFlipped</span><span class="s">)</span> <span class="s">{</span> + 950 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${ErrorMsg}: First object must be a bit vector..."</span><span class="sc">;</span> + 951 <span class="s">}</span> + 952 <span class="s">}</span> + 953 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span><span class="i">->GetSize</span><span class="s">(</span><span class="s">)</span> != <span class="i">$Other</span><span class="i">->GetSize</span><span class="s">(</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 954 <span class="k">return</span> <span class="n">1</span><span class="sc">;</span> + 955 <span class="s">}</span> + 956 <span class="k">if</span> <span class="s">(</span><span class="i">$This</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span> != <span class="i">$Other</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 957 <span class="k">return</span> <span class="n">1</span><span class="sc">;</span> + 958 <span class="s">}</span> + 959 <span class="c"># Check number of On bits only in This vector. It must be zero for vectors to be equal...</span> + 960 <span class="k">my</span><span class="s">(</span><span class="i">$BitVector</span><span class="s">)</span><span class="sc">;</span> + 961 <span class="i">$BitVector</span> = <span class="i">$This</span> & ~<span class="i">$Other</span><span class="sc">;</span> + 962 + 963 <span class="k">return</span> <span class="i">$BitVector</span><span class="i">->GetNumOfSetBits</span><span class="s">(</span><span class="s">)</span> ? <span class="n">1</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span> + 964 <span class="s">}</span> + 965 + 966 <span class="c"># Process parameters passed to overloaded operators...</span> + 967 <span class="c">#</span> + 968 <span class="c"># For uninary operators, $SecondParameter is not defined.</span> +<a name="_ProcessOverloadedOperatorParameters-"></a> 969 <span class="k">sub </span><span class="m">_ProcessOverloadedOperatorParameters</span> <span class="s">{</span> + 970 <span class="k">my</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="cm">,</span> <span class="i">$ParametersOrderStatus</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizesStatus</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 971 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="cm">,</span> <span class="i">$CheckBitVectorSizes</span><span class="s">)</span><span class="sc">;</span> + 972 + 973 <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="s">)</span> = <span class="s">(</span><span class="i">$FirstParameter</span><span class="cm">,</span> <span class="i">$SecondParameter</span><span class="s">)</span><span class="sc">;</span> + 974 <span class="i">$OrderFlipped</span> = <span class="s">(</span><span class="k">defined</span><span class="s">(</span><span class="i">$ParametersOrderStatus</span><span class="s">)</span> && <span class="i">$ParametersOrderStatus</span><span class="s">)</span> ? <span class="n">1</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span> + 975 <span class="i">$CheckBitVectorSizes</span> = <span class="s">(</span><span class="k">defined</span> <span class="i">$CheckBitVectorSizesStatus</span><span class="s">)</span> ? <span class="i">$CheckBitVectorSizesStatus</span> <span class="co">:</span> <span class="n">1</span><span class="sc">;</span> + 976 + 977 <span class="i">_ValidateBitVector</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$This</span><span class="s">)</span><span class="sc">;</span> + 978 + 979 <span class="i">$OtherIsBitVector</span> = <span class="n">0</span><span class="sc">;</span> + 980 <span class="k">if</span> <span class="s">(</span><span class="k">defined</span><span class="s">(</span><span class="i">$Other</span><span class="s">)</span> && <span class="s">(</span><span class="k">ref</span> <span class="i">$Other</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> + 981 <span class="c"># Make sure $Other is a vector...</span> + 982 <span class="i">_ValidateBitVector</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$Other</span><span class="s">)</span><span class="sc">;</span> + 983 <span class="k">if</span> <span class="s">(</span><span class="i">$CheckBitVectorSizes</span><span class="s">)</span> <span class="s">{</span> + 984 <span class="i">_ValidateBitVectorSizesAreEqual</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="s">)</span><span class="sc">;</span> + 985 <span class="s">}</span> + 986 <span class="i">$OtherIsBitVector</span> = <span class="n">1</span><span class="sc">;</span> + 987 <span class="s">}</span> + 988 <span class="k">return</span> <span class="s">(</span><span class="i">$This</span><span class="cm">,</span> <span class="i">$Other</span><span class="cm">,</span> <span class="i">$OrderFlipped</span><span class="cm">,</span> <span class="i">$OtherIsBitVector</span><span class="s">)</span><span class="sc">;</span> + 989 <span class="s">}</span> + 990 + 991 <span class="c"># Is it a bit vector object?</span> +<a name="_IsBitVector-"></a> 992 <span class="k">sub </span><span class="m">_IsBitVector</span> <span class="s">{</span> + 993 <span class="k">my</span><span class="s">(</span><span class="i">$Object</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> + 994 + 995 <span class="k">return</span> <span class="s">(</span><span class="i">Scalar::Util::blessed</span><span class="s">(</span><span class="i">$Object</span><span class="s">)</span> && <span class="i">$Object</span><span class="i">->isa</span><span class="s">(</span><span class="i">$ClassName</span><span class="s">)</span><span class="s">)</span> ? <span class="n">1</span> <span class="co">:</span> <span class="n">0</span><span class="sc">;</span> + 996 <span class="s">}</span> + 997 + 998 <span class="c"># Make sure it's a bit vector reference...</span> +<a name="_ValidateBitVector-"></a> 999 <span class="k">sub </span><span class="m">_ValidateBitVector</span> <span class="s">{</span> +1000 <span class="k">my</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$Vector</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> +1001 +1002 <span class="k">if</span> <span class="s">(</span>!<span class="i">_IsBitVector</span><span class="s">(</span><span class="i">$Vector</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> +1003 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${ErrorMsg}: Object must be a bit vector..."</span><span class="sc">;</span> +1004 <span class="s">}</span> +1005 <span class="s">}</span> +1006 +1007 <span class="c"># Make sure size of the two bit vectors are equal...</span> +<a name="_ValidateBitVectorSizesAreEqual-"></a>1008 <span class="k">sub </span><span class="m">_ValidateBitVectorSizesAreEqual</span> <span class="s">{</span> +1009 <span class="k">my</span><span class="s">(</span><span class="i">$ErrorMsg</span><span class="cm">,</span> <span class="i">$BitVector1</span><span class="cm">,</span> <span class="i">$BitVector2</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> +1010 +1011 <span class="k">if</span> <span class="s">(</span><span class="i">$BitVector1</span><span class="i">->GetSize</span><span class="s">(</span><span class="s">)</span> != <span class="i">$BitVector2</span><span class="i">->GetSize</span><span class="s">(</span><span class="s">)</span><span class="s">)</span> <span class="s">{</span> +1012 <span class="w">croak</span> <span class="q">"Error: ${ClassName}->${ErrorMsg}: Size of the bit vectors must be same..."</span><span class="sc">;</span> +1013 <span class="s">}</span> +1014 <span class="s">}</span> +1015 +1016 <span class="c"># Return a string containing vector values...</span> +<a name="StringifyBitVector-"></a>1017 <span class="k">sub </span><span class="m">StringifyBitVector</span> <span class="s">{</span> +1018 <span class="k">my</span><span class="s">(</span><span class="i">$This</span><span class="s">)</span> = <span class="i">@_</span><span class="sc">;</span> +1019 <span class="k">my</span><span class="s">(</span><span class="i">$BitVectorString</span><span class="cm">,</span> <span class="i">$PrintFormat</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="cm">,</span> <span class="i">$BitsValue</span><span class="s">)</span><span class="sc">;</span> +1020 +1021 <span class="i">$PrintFormat</span> = <span class="s">(</span><span class="k">exists</span> <span class="i">$This</span>->{<span class="w">ValueFormat</span>}<span class="s">)</span> ? <span class="i">$This</span>->{<span class="w">ValueFormat</span>} <span class="co">:</span> <span class="i">$ValueFormat</span><span class="sc">;</span> +1022 <span class="i">$BitOrder</span> = <span class="s">(</span><span class="k">exists</span> <span class="i">$This</span>->{<span class="w">ValueBitOrder</span>}<span class="s">)</span> ? <span class="i">$This</span>->{<span class="w">ValueBitOrder</span>} <span class="co">:</span> <span class="i">$ValueBitOrder</span><span class="sc">;</span> +1023 <span class="i">$BitVectorString</span> = <span class="q">''</span><span class="sc">;</span> +1024 +1025 <span class="j">FORMAT:</span> <span class="s">{</span> +1026 <span class="k">if</span> <span class="s">(</span><span class="i">$PrintFormat</span> =~ <span class="q">/^(Hexadecimal|Hex|HexadecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$BitsValue</span> = <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Hexadecimal'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> +1027 <span class="k">if</span> <span class="s">(</span><span class="i">$PrintFormat</span> =~ <span class="q">/^(Octal|Oct|OctalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$BitsValue</span> = <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Octal'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> +1028 <span class="k">if</span> <span class="s">(</span><span class="i">$PrintFormat</span> =~ <span class="q">/^(Decimal|Dec|DecimalString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$BitsValue</span> = <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Decimal'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> +1029 <span class="k">if</span> <span class="s">(</span><span class="i">$PrintFormat</span> =~ <span class="q">/^(RawBinary|RawBin|RawBinaryString)$/i</span><span class="s">)</span> <span class="s">{</span> <span class="i">$BitsValue</span> = <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'RawBinary'</span><span class="s">)</span><span class="sc">;</span> <span class="k">last</span> <span class="j">FORMAT</span><span class="sc">;</span> <span class="s">}</span> +1030 <span class="c"># Default is bninary format...</span> +1031 <span class="i">$BitsValue</span> = <span class="i">$This</span><span class="i">->_GetBitsAsString</span><span class="s">(</span><span class="q">'Binary'</span><span class="cm">,</span> <span class="i">$BitOrder</span><span class="s">)</span><span class="sc">;</span> +1032 <span class="s">}</span> +1033 <span class="i">$BitVectorString</span> = <span class="q">"<Size: "</span>. <span class="i">$This</span><span class="i">->GetSize</span><span class="s">(</span><span class="s">)</span> . <span class="q">";BitOrder: $BitOrder; Value: "</span> . <span class="i">$BitsValue</span> . <span class="q">">"</span><span class="sc">;</span> +1034 +1035 <span class="k">return</span> <span class="i">$BitVectorString</span><span class="sc">;</span> +1036 <span class="s">}</span> +1037 +<a name="EOF-"></a></pre> +<p> </p> +<br /> +<center> +<img src="../../../images/h2o2.png"> +</center> +</body> +</html>