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comparison mayachemtools/docs/modules/man3/MathUtil.3 @ 0:73ae111cf86f draft
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date | Wed, 20 Jan 2016 11:55:01 -0500 |
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124 .\" ======================================================================== | |
125 .\" | |
126 .IX Title "MATHUTIL 1" | |
127 .TH MATHUTIL 1 "2015-03-29" "perl v5.14.2" "MayaChemTools" | |
128 .\" For nroff, turn off justification. Always turn off hyphenation; it makes | |
129 .\" way too many mistakes in technical documents. | |
130 .if n .ad l | |
131 .nh | |
132 .SH "NAME" | |
133 MathUtil | |
134 .SH "SYNOPSIS" | |
135 .IX Header "SYNOPSIS" | |
136 use MathUtil; | |
137 .PP | |
138 use MathUtil qw(:all); | |
139 .SH "DESCRIPTION" | |
140 .IX Header "DESCRIPTION" | |
141 \&\fBMathUtil\fR module provides a variety of common math functions not available in core | |
142 Perl package or some other useful math utilities. In order to be consistent with other | |
143 Perl functions, name of all the functions in this package are in lowercase which differs | |
144 from MayaChemTools naming convention for function names. | |
145 .PP | |
146 \&\fBMathUtil\fR module provides the following functions: | |
147 .PP | |
148 GeneratePrimeNumbersUpToCount, GeneratePrimeNumbersUpToLimit, acos, asin, ceil, | |
149 floor, log10, max, min, random, round, srandom, tan | |
150 .SS "\s-1FUNCTIONS\s0" | |
151 .IX Subsection "FUNCTIONS" | |
152 .IP "\fBGeneratePrimeNumbersUpToCount\fR" 4 | |
153 .IX Item "GeneratePrimeNumbersUpToCount" | |
154 .Vb 2 | |
155 \& $PrimesRef = GeneratePrimeNumbersUpToCount(); | |
156 \& $PrimesRef = GeneratePrimeNumbersUpToCount($Count); | |
157 .Ve | |
158 .Sp | |
159 Generate prime numbers up to specified \fICount\fR of prime numbers and return a | |
160 reference to an array containing the prime numbers. | |
161 .Sp | |
162 By default, the first 1000 prime numbers are generated. The 1000th prime | |
163 number is 7919. | |
164 .Sp | |
165 The algorithm to generate prime numbers is a modification of Sieve of Erastothenes | |
166 prime number generator. | |
167 .IP "\fBGeneratePrimeNumbersUpToLimit\fR" 4 | |
168 .IX Item "GeneratePrimeNumbersUpToLimit" | |
169 .Vb 2 | |
170 \& $PrimesRef = GeneratePrimeNumbersUpToLimit(); | |
171 \& $PrimesRef = GeneratePrimeNumbersUpToLimit($Limit); | |
172 .Ve | |
173 .Sp | |
174 Generate prime numbers up to a specified \fILimit\fR and return a reference to an | |
175 array containing the prime numbers. | |
176 .Sp | |
177 By default, the first 1000 prime numbers are generated. The 1000th prime | |
178 number is 7919 and that's why default limit is set to 7920. | |
179 .Sp | |
180 The algorithm to generate prime numbers is a modification of Sieve of Erastothenes | |
181 prime number generator. | |
182 .IP "\fBacos\fR" 4 | |
183 .IX Item "acos" | |
184 .Vb 1 | |
185 \& $Value = acos($AngleInRadians); | |
186 .Ve | |
187 .Sp | |
188 Returns the nverse cosine of an angle expressed in \fIRadians\fR using Math::Trig::acos | |
189 function. | |
190 .IP "\fBasin\fR" 4 | |
191 .IX Item "asin" | |
192 .Vb 1 | |
193 \& $Value = asin($AngleInRadians); | |
194 .Ve | |
195 .Sp | |
196 Returns the inverse sine of an angle expressed in \fIRadians\fR using Math::Trig::asin | |
197 function. | |
198 .IP "\fBceil\fR" 4 | |
199 .IX Item "ceil" | |
200 .Vb 1 | |
201 \& $IntegerValue = ceil($Value); | |
202 .Ve | |
203 .Sp | |
204 Returns the next largest integer for \fIValue\fR using POSIX::ceil function. | |
205 .IP "\fBfloor\fR" 4 | |
206 .IX Item "floor" | |
207 .Vb 1 | |
208 \& $IntegerValue = floor($Value); | |
209 .Ve | |
210 .Sp | |
211 Returns the previous smallest integer for \fIValue\fR using POSIX::floor function. | |
212 .IP "\fBlog10\fR" 4 | |
213 .IX Item "log10" | |
214 .Vb 1 | |
215 \& $Log10Value = log10($Value); | |
216 .Ve | |
217 .Sp | |
218 Returns the log of \fIValue\fR using base 10. | |
219 .IP "\fBmax\fR" 4 | |
220 .IX Item "max" | |
221 .Vb 1 | |
222 \& $Number = max($Number1, $Number2); | |
223 .Ve | |
224 .Sp | |
225 Returns a \fBNumber\fR corresponding to the maximum of \fINumber1\fR and \fINumber2\fR. | |
226 .IP "\fBmin\fR" 4 | |
227 .IX Item "min" | |
228 .Vb 1 | |
229 \& $Number = min($Number1, $Number2); | |
230 .Ve | |
231 .Sp | |
232 Returns a \fBNumber\fR corresponding to the minimum of \fINumber1\fR and \fINumber2\fR. | |
233 .IP "\fBround\fR" 4 | |
234 .IX Item "round" | |
235 .Vb 2 | |
236 \& $RoundedValue = round($Number); | |
237 \& $RoundedValue = round($Number, $DecimalPlaces); | |
238 .Ve | |
239 .Sp | |
240 Returns a value corresponding to a nearst ingeter for \fINumber\fR or formatted to \fIDecimalPlaces\fR. | |
241 .IP "\fBrandom\fR" 4 | |
242 .IX Item "random" | |
243 .Vb 2 | |
244 \& $RandomNumber = random(); | |
245 \& $RandomNumber = random($Size); | |
246 .Ve | |
247 .Sp | |
248 Returns a random number between 0 and less than 1 or specified size. | |
249 .Sp | |
250 The random number generator implemented in MayaChemTools is a variant of linear | |
251 congruential generator (\s-1LCG\s0) as described by Miller et al. [ Ref 120 ]. It is | |
252 also referred to as Lehmer random number generator or Park-Miller random number | |
253 generator. | |
254 .Sp | |
255 Unlike Perl's core random number generator function rand, the random number | |
256 generator implemented in MayaChemTools generates consistent random values | |
257 across different platforms \- Windows, CygWin, Linux, Unix \- for a specific random | |
258 seed. | |
259 .IP "\fBsrandom\fR" 4 | |
260 .IX Item "srandom" | |
261 .Vb 1 | |
262 \& $Seed = srandom($Seed); | |
263 .Ve | |
264 .Sp | |
265 Sets random number seed to be used by <random> function and returns seed value. | |
266 .Sp | |
267 The random number seed is recommeded to be an integer between 1 and 2**31 \- 2 | |
268 [Ref 120] which translates to be 1 and 2147483646. | |
269 .Sp | |
270 The default seed is set to 123456789. | |
271 .IP "\fBtan\fR" 4 | |
272 .IX Item "tan" | |
273 .Vb 1 | |
274 \& $Value = tan($AngleInRadians); | |
275 .Ve | |
276 .Sp | |
277 Returns the tangent of an angle expressed in \fIRadians\fR. | |
278 .SH "AUTHOR" | |
279 .IX Header "AUTHOR" | |
280 Manish Sud <msud@san.rr.com> | |
281 .SH "SEE ALSO" | |
282 .IX Header "SEE ALSO" | |
283 Constants.pm, ConversionsUtil.pm | |
284 .SH "COPYRIGHT" | |
285 .IX Header "COPYRIGHT" | |
286 Copyright (C) 2015 Manish Sud. All rights reserved. | |
287 .PP | |
288 This file is part of MayaChemTools. | |
289 .PP | |
290 MayaChemTools is free software; you can redistribute it and/or modify it under | |
291 the terms of the \s-1GNU\s0 Lesser General Public License as published by the Free | |
292 Software Foundation; either version 3 of the License, or (at your option) | |
293 any later version. |