diff docs/modules/txt/Vector.txt @ 0:4816e4a8ae95 draft default tip

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author deepakjadmin
date Wed, 20 Jan 2016 09:23:18 -0500
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+++ b/docs/modules/txt/Vector.txt	Wed Jan 20 09:23:18 2016 -0500
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+NAME
+    Vector
+
+SYNOPSIS
+    use Vector;
+
+    use Vector qw(:all);
+
+DESCRIPTION
+    Vector class provides the following methods:
+
+    new, AddValues, Copy, GetLength, GetMagnitude, GetNumOfNonZeroValues,
+    GetPercentOfNonZeroValues, GetSize, GetValue, GetValues, GetX, GetXYZ,
+    GetY, GetZ, IsVector, Normalize, SetValue, SetValuePrintFormat, SetX,
+    SetXYZ, SetY, SetZ, StringifyVector, IsVector
+
+    The following functions are available:
+
+    IsVector, SetValuePrintFormat UnitXVector, UnitYVector, UnitZVector,
+    UnitVector, ZeroVector
+
+    The following operators are overloaded:
+
+        "" 0+ bool
+        @{}
+        + - * / %
+        x .
+        == != < <= > >=
+        neg
+        abs exp log sqrt cos sin
+
+  FUNCTIONS
+    new
+            $NewVector = new Vector();
+            $NewVector = new Vector(@Values);
+            $NewVector = new Vector(\@Values);
+            $NewVector = new Vector($AnotherVector);
+
+        Creates a new Vector object containing *Values* and returns
+        NewVector object. In case no *Values* are specified, an empty Vector
+        is created.
+
+    AddValues
+            $Vector->AddValues(@Values);
+            $Vector->AddValues(\@Values);
+            $Vector->AddValues($AnotherVector);
+
+        Adds values to *Vector* using an array, reference to an array or
+        another vector and returns *Vector*.
+
+    Copy
+            $NewVector = $Vector->Copy();
+
+        Creates a copy of *Vector* and returns *NewVector*.
+
+    GetLength
+            $Length = $Vector->GetLength();
+
+        Returns *Lengh* of a 3D *Vector* corresponding to its dot product.
+
+    GetMagnitude
+            $Length = $Vector->GetMagnitude();
+
+        Returns *Lengh* of a 3D *Vector* corresponding to its dot product.
+
+    GetNumOfNonZeroValues
+            $Value = $Vector->GetNumOfNonZeroValues();
+
+        Returns number of non-zero values in *Vector*.
+
+    GetPercentOfNonZeroValues
+            $Value = $Vector->GetPercentOfNonZeroValues();
+
+        Returns percent of non-zero values in *Vector*.
+
+    GetSize
+            $Size = $Vector->GetSize();
+
+        Returns size of a *Vector* corresponding to number of its values.
+
+    GetValue
+            $Value = $Vector->GetValues($Index);
+
+        Returns vector Value specified using *Index* starting at 0.
+
+    GetValues
+            @Values = $Vector->GetValues();
+            $ValuesRef = $Vector->GetValues();
+
+        Returns an array or a reference to an array containing all *Vector*
+        values.
+
+    GetX
+            $X = $Vector->GetX();
+
+        Returns X value of a 3D *Vector*
+
+    GetXYZ
+            @XYZValues = $Vector->GetXYZ();
+            $XYZValuesRef = $Vector->GetXYZ();
+
+        Returns XYZ values of a 3D *Vector* as an array or a reference to an
+        array containing the values.
+
+    GetY
+            $Y = $Vector->GetY();
+
+        Returns Y value of a 3D *Vector*.
+
+    GetZ
+            $Z = $Vector->GetZ();
+
+        Returns Z value of a 3D *Vector*.
+
+    IsVector
+            $Status = Vector::IsVector($Object);
+
+        Returns 1 or 0 based on whether *Object* is a Vector object.
+
+    Normalize
+            $Vector->Normalize();
+
+        Normalizes a 3D *Vector* by dividing its values by the length and
+        returns *Vector*.
+
+    SetValue
+            $Vector->SetValue($Index, $Value);
+
+        Sets a *Vector* value specified by *Index* to *Value* and returns
+        *Vector*.
+
+    SetValuePrintFormat
+            $Vector->SetValuePrintFormat($ValuePrintFormat);
+            Vector::SetValuePrintFormat($ValuePrintFormat);
+
+        Sets format for printing vector values for a specified *Vector* or
+        the whole class. Default format: *%g*.
+
+    SetX
+            $Vector->SetX($Value);
+
+        Sets X value of a 3D vector to *Value* and returns *Vector*.
+
+    SetXYZ
+            $Vector->SetXYZ(@Values);
+            $Vector->SetXYZ(\@Values);
+            $Vector->SetXYZ($AnotherVector);
+
+        Sets XYZ values of a 3D vector and returns *Vector*.
+
+    SetY
+            $Vector->SetY($Value);
+
+        Sets Y value of a 3D vector to *Value* and returns *Vector*.
+
+    SetZ
+            $Vector->SetZ($Value);
+
+        Sets Z value of a 3D vector to *Value* and returns *Vector*.
+
+    StringifyVector
+            $String = $Vector->StringifyVector();
+
+        Returns a string containing information about *Vector* object.
+
+    UnitVector
+            $UnitVector = UnitVector([$Size]);
+            $UnitVector = Vector::UnitVector([$Size]);
+
+        Returns a UnitVector of *Size*. Default size: *3*.
+
+    UnitXVector
+            $UnitXVector = UnitXVector();
+
+        Returns a 3D UnitXVector.
+
+    UnitYVector
+            $UnitYVector = UnitYVector();
+
+        Returns a 3D UnitYVector.
+
+    UnitZVector
+            $UnitZVector = UnitZVector();
+
+        Returns a 3D UnitZVector.
+
+    ZeroVector
+            $UnitVector = ZeroVector([$Size]);
+            $UnitVector = Vector::ZeroVector([$Size]);
+
+        Returns a ZeroVector of *Size*. Default size: *3*.
+
+AUTHOR
+    Manish Sud <msud@san.rr.com>
+
+SEE ALSO
+    BitVector.pm
+
+COPYRIGHT
+    Copyright (C) 2015 Manish Sud. All rights reserved.
+
+    This file is part of MayaChemTools.
+
+    MayaChemTools is free software; you can redistribute it and/or modify it
+    under the terms of the GNU Lesser General Public License as published by
+    the Free Software Foundation; either version 3 of the License, or (at
+    your option) any later version.
+